/*
 * Pixel Dungeon
 * Copyright (C) 2012-2015  Oleg Dolya
 *
 * Shattered Pixel Dungeon
 * Copyright (C) 2014-2015 Evan Debenham
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */
package com.shatteredpixel.shatteredpixeldungeon.actors.blobs;



import com.shatteredpixel.shatteredpixeldungeon.effects.BlobEmitter;
import com.shatteredpixel.shatteredpixeldungeon.sprites.GooSprite;

public class GooWarn extends Blob {

	//cosmetic blob, used to warn noobs that goo's pump up should, infact, be avoided.

	{
		//this one needs to act after the Goo
		actPriority = 3;
	}

	protected int pos;

	@Override
	protected void evolve() {
		for (int i=0; i < LENGTH; i++) {

			int offv = cur[i] > 0 ? cur[i] - 1 : 0;
			off[i] = offv;

			if (offv > 0) {
				volume += offv;
			}
		}


	}

	public void seed( int cell, int amount ) {
		int diff = amount - cur[cell];
		if (diff > 0) {
			cur[cell] = amount;
			volume += diff;
		}
	}

	@Override
	public void use( BlobEmitter emitter ) {
		super.use( emitter );
		emitter.pour(GooSprite.GooParticle.FACTORY, 0.03f );
	}

	@Override
	public String tileDesc() {
		return "Specs of dark energy are swarming here!";
	}
}

