###features
levels.features.alchemypot.select_seed=Selecciona una semilla para usar
levels.features.alchemypot.pot=Caldero de alquimia
# levels.features.alchemypot.fruit=Cook a Blandfruit
levels.features.alchemypot.potion=Cocinar una poción
# levels.features.alchemypot.options=Do you want to cook a Blandfruit with a seed, or brew a Potion from seeds?

levels.features.chasm.chasm=Vacío
levels.features.chasm.yes=Si, sé lo que hago
levels.features.chasm.no=No, He cambiado de idea
levels.features.chasm.jump=¿Realmente quieres saltar al abismo? Una caída de esta altura será dolorosa.
levels.features.chasm.ondeath=Has muerto por la caída.
# levels.features.chasm.rankings_desc=Died on Impact

levels.features.sign.dead_end=¡¿Qué estas haciendo aquí?\!
# levels.features.sign.tip_1=Almost all equipment has a strength requirement. Don't overestimate your strength, using equipment you can't handle has big penalties\!\n\nRaising your strength is not the only way to access better equipment, you can also lower equipment strength requirements with Scrolls of Upgrade.\n\n\nItems found in the dungeon will often be unidentified. Some items will have unknown effects, others may be upgraded, or degraded and cursed\! Unidentified items are unpredictable, so be careful\!
# levels.features.sign.tip_2=Charging forward recklessly is a great way to get killed.\n\nSlowing down a bit to examine enemies and use the environment and items to your advantage can make a big difference.\n\nYou can double tap or hold on the examine button to search for secrets. The dungeon is full of traps and hidden passageways, keep your eyes open\!
# levels.features.sign.tip_3=Levelling up is important\!\n\nBeing about the same level as the floor you are on is a good idea. Hunger may keep you moving in search of more food, but don't be afraid to slow down a little and train.\n\n\nHunger and health are both resources, and using them well can mean starving yourself in order to help conserve food, if you have some health to spare.
# levels.features.sign.tip_4=The rogue isn't the only character that benefits from being sneaky. You can retreat to the other side of a door to ambush a chasing opponent for a guaranteed hit\!\n\nAny attack on an unaware opponent is guaranteed to hit them.
# levels.features.sign.tip_5=Note to all sewer maintenance & cleaning crews\: TURN BACK NOW. Some sort of sludge monster has made its home here and several crews have been lost trying to deal with it.\n\nApproval has been given to seal off the lower sewers, this area has been condemned, LEAVE NOW.
levels.features.sign.tip_6=Pixel-Mart - ¡todo lo necesario para una aventura exitosa\!
levels.features.sign.tip_7=Identifica tus pociones y pergaminos lo antes posible. No lo dejes para el momento en el que te hagan falta de verdad.
levels.features.sign.tip_8=Tener hambre no hace daño, pero estar muriendo de hambre sí.
levels.features.sign.tip_9=Algunos enemigos son muy poderosos a distancia. Correr directamente hacia ellos usualmente es menos efectivo que ocultarse y dejar que ellos vengan a ti.
levels.features.sign.tip_10=Thomas,\n\nHas sido un gran amigo, así que te haré un favor. Cuando te toque el turno esta noche, revisa la celda de Tengu y luego vete.\n\nNo importa si los prisioneros intentan escapar, pronto nadie podrá dejar este lugar.\n\nPero ese loco debe permanecer encerrado, si escapa no sabemos qué puede hacer. Solo asegúrate de que la celda de Tengu esté cerrada con llave, luego vete.\n\nNo te molestes en buscarme luego, un capitán debe hundirse con su barco.\n\n- Guardián Smith
levels.features.sign.tip_11=Pixel-mart. Gasta dinero. Vive más.
levels.features.sign.tip_12=Cuando te ataquen varios monstruos a la vez intenta refugiarte tras una puerta.
levels.features.sign.tip_13=Si te estás quemando, no puedes apagar el fuego en el agua mientras levitas.
levels.features.sign.tip_14=No tiene sentido poseer más de una Cruz sin bendecir a la vez, ya que perderás todas al resucitar.
levels.features.sign.tip_15=PELIGRO\! La maquinaria pesada puede causar lesiones, perdida de miembros o la muerte\!
levels.features.sign.tip_16=Pixel-Mart. Una vida más segura en la mazmorra.
levels.features.sign.tip_17=Cuando mejoras un arma encantada, hay una posibilidad de destruir ese encantamiento.
levels.features.sign.tip_18=En un Pozo de Transmutación puedes obtener un objeto que no puede ser adquirido de otra forma.
levels.features.sign.tip_19=La única forma de encantar un arma es mejorándola con un Rollo de Infusión Mágica.
levels.features.sign.tip_20=¡No se permiten armas en presencia de su majestad\!
# levels.features.sign.tip_21=Pixel-Mart. Special prices for demon hunters\!
levels.features.sign.burn=Mientras intentas leer el cartel, éste arde en llamas verdes.



###painters
# levels.painters.massgravepainter$bones.name=Mass grave
# levels.painters.massgravepainter$bones.desc=bones litter the floor, what happened here?

levels.painters.ritualsitepainter$ritualmarker.name=Símbolo de ritual
# levels.painters.ritualsitepainter$ritualmarker.desc=A painted marker for some dark ritual. Candles are usually placed on the four corners.

levels.painters.weakfloorpainter$hiddenwell.name=Pozo lejano
# levels.painters.weakfloorpainter$hiddenwell.desc=You can just make out a well in the depths below, perhaps there is something down there?


###traps
levels.traps.alarmtrap.name=Trampa de alarma
# levels.traps.alarmtrap.alarm=The trap emits a piercing sound that echoes throughout the dungeon\!
levels.traps.alarmtrap.desc=Esta trampa parece estar atada a un mecanismo de alerta. Activarla alertará todo el nivel.

levels.traps.blazingtrap.name=Trampa de fuego
# levels.traps.blazingtrap.desc=Stepping on this trap will ignite a powerful chemical mixture, setting a wide area ablaze.

levels.traps.chillingtrap.name=Trampa de frío
# levels.traps.chillingtrap.ondeath=You succumb to the chilling trap...
# levels.traps.chillingtrap.desc=When activated, chemicals in this trap will trigger a snap-frost at its location.

levels.traps.confusiontrap.name=Trampa de gas de la confusión
# levels.traps.confusiontrap.desc=Triggering this trap will set a cloud of confusion gas loose within the immediate area.

levels.traps.cursingtrap.name=Trampa maldita
levels.traps.cursingtrap.curse=¡El equipo que llevas ahora tiene una maldición\!
levels.traps.cursingtrap.desc=Esta trampa contiene la misma magia malévola encontrada en los objetos malditos. Activarla maldecirá todos los objetos que tengas puestos y todos los objetos en el área cercana.

levels.traps.disarmingtrap.name=Trampa desarmadora
levels.traps.disarmingtrap.disarm=¡Tu arma es teletransportada\!
levels.traps.disarmingtrap.desc=Esta trampa contiene magia teletransportadora muy específica que llevará el arma de la víctima a algún otro lugar.

levels.traps.disintegrationtrap.name=Trampa desintegrante
levels.traps.disintegrationtrap.one=¡La trampa desintegró tus %s\!
levels.traps.disintegrationtrap.some=¡La trampa desintegró algunos de tus %s\!
levels.traps.disintegrationtrap.ondeath=Has sido matado por la trampa desintegrante
# levels.traps.disintegrationtrap.desc=When triggered, this trap will lance the target with beams of disintegration, dealing significant damage and destroying items.

levels.traps.distortiontrap.name=Trampa de distorsión
# levels.traps.distortiontrap.desc=Built from strange magic of unknown origin, this trap will shift and morph the world around you.

levels.traps.explosivetrap.name=Trampa explosiva
# levels.traps.explosivetrap.desc=This trap contains some powdered explosive and a trigger mechanism. Activating it will cause an explosion in the immediate area.

levels.traps.firetrap.name=Trampa de fuego
# levels.traps.firetrap.desc=Stepping on this trap will ignite a chemical mixture, setting the immediate area aflame.

# levels.traps.flashingtrap.name=Flashing trap
# levels.traps.flashingtrap.desc=On activation, this trap will ignite a potent flashing powder stored within, temporarily blinding and crippling its victim.

levels.traps.flocktrap.name=Trampa del rebaño
# levels.traps.flocktrap.desc=Perhaps a joke from some amateur mage, triggering this trap will create a flock of magical sheep.

# levels.traps.frosttrap.name=Frost trap
# levels.traps.frosttrap.ondeath=You succumb to the freezing trap...
# levels.traps.frosttrap.desc=When activated, chemicals in this trap will trigger a powerful snap-frost at its location.

levels.traps.grimtrap.name=Trampa de la muerte
levels.traps.grimtrap.ondeath=Te mató el rayo de una trampa de la muerte...
# levels.traps.grimtrap.desc=Extremely powerful destructive magic is stored within this trap, enough to instantly kill all but the healthiest of heroes. Triggering it will send a ranged blast of lethal magic towards the nearest character.

# levels.traps.grippingtrap.name=Gripping trap
# levels.traps.grippingtrap.desc=Triggering this trap will send barbed claws along the ground, damaging the victims feet and rooting them in place.

levels.traps.guardiantrap.name=Trampa del guardián
# levels.traps.guardiantrap.alarm=The trap emits a piercing sound that echoes throughout the dungeon\!
# levels.traps.guardiantrap.desc=This trap is tied to a strange magical mechanism, which will summon guardians and alert all enemies on the floor.
# levels.traps.guardiantrap$guardian.name=summoned guardian
# levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s,_ it's wielding, looks real.

# levels.traps.lightningtrap.name=Lightning trap
# levels.traps.lightningtrap.ondeath=You were killed by a discharge of a lightning trap...
# levels.traps.lightningtrap.desc=A mechanism with a large amount of energy stored into it. Triggering the trap will discharge that energy into whatever activates it.

# levels.traps.oozetrap.name=Ooze trap
# levels.traps.oozetrap.desc=This trap will splash out caustic ooze when activated, which will burn until it is washed away.

# levels.traps.paralytictrap.name=Paralytic gas trap
# levels.traps.paralytictrap.desc=Triggering this trap will set a cloud of paralytic gas loose within the surrounding area.

# levels.traps.pitfalltrap.name=Pitfall trap
# levels.traps.pitfalltrap.desc=This pressure plate rests atop a fairly weak floor, and will likely collapse into a pit if it is pressed.

levels.traps.poisontrap.name=Trampa venenosa
# levels.traps.poisontrap.desc=A small dart-blower must be hidden nearby, activating this trap will cause it to shoot a poisoned dart at you.

levels.traps.rockfalltrap.name=Trampa de avalancha
levels.traps.rockfalltrap.ondeath=Fuiste aplastado por la trampa de avalancha...
# levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down.

levels.traps.speartrap.name=Trampa de lanzas
# levels.traps.speartrap.ondeath=You were skewered by the spear trap...
# levels.traps.speartrap.desc=The classic spear trap, primitive but effective. Due to their simple nature, these traps can activate many times without breaking.

# levels.traps.summoningtrap.name=Summoning trap
# levels.traps.summoningtrap.desc=Triggering this trap will summon a number of this area's monsters to this location.

levels.traps.teleportationtrap.name=Trampa de teletransportación
# levels.traps.teleportationtrap.desc=Whatever triggers this trap will be warped to some other location on this floor.

levels.traps.toxictrap.name=Trampa de gas tóxico
# levels.traps.toxictrap.desc=Triggering this trap will set a cloud of toxic gas loose within the surrounding area.

# levels.traps.trap.rankings_desc=Killed by\: %s

levels.traps.venomtrap.name=Trampa de gas venenoso
# levels.traps.venomtrap.desc=Triggering this trap will set a cloud of deadly venom gas loose within the immediate area.

# levels.traps.warpingtrap.name=Warping trap
# levels.traps.warpingtrap.desc=Whatever triggers this trap will be warped to some other location in the dungeon.

levels.traps.weakeningtrap.name=Trampa debilitadora
levels.traps.weakeningtrap.desc=La magia oscura de esta trampa succiona la energía de cualquier cosa que entre en contacto con ella.

# levels.traps.worntrap.name=Worn out trap
levels.traps.worntrap.nothing=No ocurre nada...
# levels.traps.worntrap.desc=Due to age and possibly poor workmanship, it looks like this trap has worn to the point where it won't do anything when triggered.



###levels
# levels.caveslevel.grass_name=Fluorescent moss
levels.caveslevel.high_grass_name=Hongos fluorescentes
levels.caveslevel.water_name=Agua extremadamente fría
# levels.caveslevel.entrance_desc=The ladder leads up to the upper depth.
# levels.caveslevel.exit_desc=The ladder leads down to the lower depth.
levels.caveslevel.high_grass_desc=Grandes hongos bloquean la vista.
# levels.caveslevel.wall_deco_desc=A vein of some ore is visible on the wall. Gold?
levels.caveslevel.bookshelf_desc=Quién necesitaría un estante en una cueva?

levels.citylevel.water_name=Agua de coloración sospechosa
# levels.citylevel.high_grass_name=High blooming flowers
# levels.citylevel.entrance_desc=A ramp leads up to the upper depth.
# levels.citylevel.exit_desc=A ramp leads down to the lower depth.
# levels.citylevel.deco_desc=Several tiles are missing here.
# levels.citylevel.sp_desc=Thick carpet covers the floor.
# levels.citylevel.statue_desc=The statue depicts some dwarf standing in a heroic stance.
# levels.citylevel.bookshelf_desc=The rows of books on different disciplines fill the bookshelf.

levels.hallslevel.water_name=Lava fría
# levels.hallslevel.grass_name=Embermoss
# levels.hallslevel.high_grass_name=Emberfungi
levels.hallslevel.statue_name=Columna
levels.hallslevel.water_desc=Parece lava, pero está frío y probablemente es seguro tocarlo.
levels.hallslevel.statue_desc=El pilar está hecho de calaveras humanoides reales. Genial.
# levels.hallslevel.bookshelf_desc=Books in ancient languages smoulder in the bookshelf.

# levels.level.hidden_plate=A hidden pressure plate clicks\!
levels.level.chasm_name=Vacío
levels.level.floor_name=Nivel
levels.level.grass_name=Hierba
levels.level.water_name=Agua
levels.level.wall_name=Pared
levels.level.closed_door_name=Puerta cerrada
levels.level.open_door_name=Puerta abierta
levels.level.entrace_name=Entrada del nivel
levels.level.exit_name=Salida del nivel
levels.level.embers_name=Brasas
levels.level.locked_door_name=Puerta con llave
levels.level.pedestal_name=Pedestal
levels.level.barricade_name=Barricada
levels.level.high_grass_name=Hierba alta
# levels.level.locked_exit_name=Locked depth exit
# levels.level.unlocked_exit_name=Unlocked depth exit
# levels.level.sign_name=Sign
levels.level.well_name=Pozo
levels.level.empty_well_name=Pozo vacío
levels.level.statue_name=Estatua
# levels.level.inactive_trap_name=Triggered trap
levels.level.bookshelf_name=Estante
levels.level.alchemy_name=Caldero de alquimia
levels.level.default_name=???
# levels.level.chasm_desc=You can't see the bottom.
# levels.level.water_desc=In case of burning step into the water to extinguish the fire.
# levels.level.entrance_desc=Stairs lead up to the upper depth.
# levels.level.exit_desc=Stairs lead down to the lower depth.
levels.level.embers_desc=Brasas cubren el piso.
levels.level.high_grass_desc=Vegetación densa bloquea la vista.
levels.level.locked_door_desc=Esta puerta está cerrada, necesitas la llave correcta para abrirla.
# levels.level.locked_exit_desc=Heavy bars block the stairs leading down.
# levels.level.barricade_desc=The wooden barricade is firmly set but has dried over the years. Might it burn?
# levels.level.sign_desc=You can't read the text from here.
# levels.level.inactive_trap_desc=The trap has been triggered before and it's not dangerous anymore.
# levels.level.statue_desc=Someone wanted to adorn this place, but failed, obviously.
# levels.level.alchemy_desc=Drop some seeds here to cook a potion.
# levels.level.empty_well_desc=The well has run dry.
# levels.level.default_desc=Nothing interesting here.

# levels.prisonlevel.water_name=Dark cold water.
levels.prisonlevel.empty_deco_desc=Hay viejas manchas de sangre en el piso.
# levels.prisonlevel.bookshelf_desc=This is probably a vestige of a prison library. Might it burn?

# levels.sewerlevel.water_name=Murky water
# levels.sewerlevel.empty_deco_desc=Wet yellowish moss covers the floor.
levels.sewerlevel.bookshelf_desc=El estante está lleno de inútiles libros baratos. Podría arder?
