v1.4.0: fixed an outdated bit of text in broken seal
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@@ -1744,7 +1744,7 @@ items.brokenseal.name=broken seal
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items.brokenseal.ac_affix=AFFIX
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items.brokenseal.ac_affix=AFFIX
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items.brokenseal.prompt=Select an armor
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items.brokenseal.prompt=Select an armor
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items.brokenseal.unknown_armor=You must identify that armor first.
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items.brokenseal.unknown_armor=You must identify that armor first.
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items.brokenseal.degraded_armor=The condition of this armor is too poor.
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items.brokenseal.cursed_armor=The seal won't apply to cursed armor.
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items.brokenseal.affix=You affix the seal to your armor!
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items.brokenseal.affix=You affix the seal to your armor!
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items.brokenseal.desc=A wax seal, affixed to armor as a symbol of valor. All the markings on the seal have worn off with age and it is broken in half down the middle.\n\nA memento from his home, the seal helps the warrior persevere. While wearing the seal the warrior will slowly generate shielding on top of his health based on the quality of his armor.\n\nThe seal can be _affixed to armor,_ and moved between armors. It can carry a single upgrade with it.
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items.brokenseal.desc=A wax seal, affixed to armor as a symbol of valor. All the markings on the seal have worn off with age and it is broken in half down the middle.\n\nA memento from his home, the seal helps the warrior persevere. While wearing the seal the warrior will slowly generate shielding on top of his health based on the quality of his armor.\n\nThe seal can be _affixed to armor,_ and moved between armors. It can carry a single upgrade with it.
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items.brokenseal.choose_title=Choose a Glyph
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items.brokenseal.choose_title=Choose a Glyph
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@@ -130,9 +130,8 @@ public class BrokenSeal extends Item {
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if (!armor.levelKnown){
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if (!armor.levelKnown){
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GLog.w(Messages.get(BrokenSeal.class, "unknown_armor"));
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GLog.w(Messages.get(BrokenSeal.class, "unknown_armor"));
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} else if ((armor.cursed || armor.level() < 0)
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} else if (armor.cursed && (seal.getGlyph() == null || !seal.getGlyph().curse())){
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&& (seal.getGlyph() == null || !seal.getGlyph().curse())){
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GLog.w(Messages.get(BrokenSeal.class, "cursed_armor"));
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GLog.w(Messages.get(BrokenSeal.class, "degraded_armor"));
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} else if (armor.glyph != null && seal.getGlyph() != null
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} else if (armor.glyph != null && seal.getGlyph() != null
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&& armor.glyph.getClass() != seal.getGlyph().getClass()) {
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&& armor.glyph.getClass() != seal.getGlyph().getClass()) {
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