v0.6.2d: adjusted how the game handles pauses/focus lost

This commit is contained in:
Evan Debenham
2017-11-16 12:33:51 -05:00
committed by Evan Debenham
parent 9ee20966bb
commit 00a44a8352
3 changed files with 15 additions and 19 deletions

View File

@@ -52,11 +52,7 @@ public class Scene extends Group {
super.destroy();
}
public void pause() {
}
public void resume() {
public void onFocusLost() {
}