v0.6.2d: adjusted how the game handles pauses/focus lost
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committed by
Evan Debenham
parent
9ee20966bb
commit
00a44a8352
@@ -52,11 +52,7 @@ public class Scene extends Group {
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super.destroy();
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}
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public void pause() {
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}
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public void resume() {
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public void onFocusLost() {
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}
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