v0.3.1: added functionaltiy to flip indicators in the game UI
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committed by
Evan Debenham
parent
432f9ee440
commit
00aab9bd2d
@@ -337,10 +337,17 @@ public class ShatteredPixelDungeon extends Game {
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public static int quickSlots(){ return Preferences.INSTANCE.getInt( Preferences.KEY_QUICKSLOTS, 4); }
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public static void flippedUI( boolean value) {
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Preferences.INSTANCE.put(Preferences.KEY_FLIPPEDUI, value ); }
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public static void flipToolbar( boolean value) {
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Preferences.INSTANCE.put(Preferences.KEY_FLIPTOOLBAR, value );
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}
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public static boolean flippedUI(){ return Preferences.INSTANCE.getBoolean(Preferences.KEY_FLIPPEDUI, false); }
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public static boolean flipToolbar(){ return Preferences.INSTANCE.getBoolean(Preferences.KEY_FLIPTOOLBAR, false); }
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public static void flipTags( boolean value) {
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Preferences.INSTANCE.put(Preferences.KEY_FLIPTAGS, value );
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}
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public static boolean flipTags(){ return Preferences.INSTANCE.getBoolean(Preferences.KEY_FLIPTAGS, false); }
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public static void toolbarMode( String value ) {
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Preferences.INSTANCE.put( Preferences.KEY_BARMODE, value );
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