v0.3.1: added functionaltiy to flip indicators in the game UI

This commit is contained in:
Evan Debenham
2015-08-09 17:58:41 -04:00
committed by Evan Debenham
parent 432f9ee440
commit 00aab9bd2d
6 changed files with 60 additions and 23 deletions
@@ -337,10 +337,17 @@ public class ShatteredPixelDungeon extends Game {
public static int quickSlots(){ return Preferences.INSTANCE.getInt( Preferences.KEY_QUICKSLOTS, 4); }
public static void flippedUI( boolean value) {
Preferences.INSTANCE.put(Preferences.KEY_FLIPPEDUI, value ); }
public static void flipToolbar( boolean value) {
Preferences.INSTANCE.put(Preferences.KEY_FLIPTOOLBAR, value );
}
public static boolean flippedUI(){ return Preferences.INSTANCE.getBoolean(Preferences.KEY_FLIPPEDUI, false); }
public static boolean flipToolbar(){ return Preferences.INSTANCE.getBoolean(Preferences.KEY_FLIPTOOLBAR, false); }
public static void flipTags( boolean value) {
Preferences.INSTANCE.put(Preferences.KEY_FLIPTAGS, value );
}
public static boolean flipTags(){ return Preferences.INSTANCE.getBoolean(Preferences.KEY_FLIPTAGS, false); }
public static void toolbarMode( String value ) {
Preferences.INSTANCE.put( Preferences.KEY_BARMODE, value );