v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0
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@@ -869,7 +869,7 @@ public class Hero extends Char {
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}
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break;
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case BATTLEMAGE:
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if (wep instanceof Wand || wep instanceof MagesStaff) {
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if (wep instanceof MagesStaff) {
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//gives wands 50% charge
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Buff.affect( this, ScrollOfRecharging.Recharging.class, 2f);
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ScrollOfRecharging.charge( this );
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