v0.3.5: fixed various naming and string errors

This commit is contained in:
Evan Debenham
2016-04-21 19:19:01 -04:00
parent bf04f7d8d1
commit 01f957f70f
6 changed files with 22 additions and 22 deletions
@@ -24,7 +24,7 @@ public class BrokenSeal extends Item {
public static final String AC_INFO = "INFO_WINDOW";
{
image = ItemSpriteSheet.SIGIL;
image = ItemSpriteSheet.SEAL;
cursedKnown = levelKnown = true;
unique = true;
@@ -117,18 +117,18 @@ public class Armor extends EquipableItem {
if (action.equals(AC_DETACH) && seal){
seal = false;
BrokenSeal.WarriorShield sigilBuff = hero.buff(BrokenSeal.WarriorShield.class);
if (sigilBuff != null) sigilBuff.setArmor(null);
BrokenSeal.WarriorShield sealBuff = hero.buff(BrokenSeal.WarriorShield.class);
if (sealBuff != null) sealBuff.setArmor(null);
BrokenSeal sigil = new BrokenSeal();
BrokenSeal seal = new BrokenSeal();
if (level() > 0){
sigil.upgrade();
seal.upgrade();
degrade();
}
GLog.i( Messages.get(Armor.class, "detach_sigil") );
GLog.i( Messages.get(Armor.class, "detach_seal") );
hero.sprite.operate(hero.pos);
if (!sigil.collect()){
Dungeon.level.drop(sigil, hero.pos);
if (!seal.collect()){
Dungeon.level.drop(seal, hero.pos);
}
}
}
@@ -190,8 +190,8 @@ public class Armor extends EquipableItem {
hero.belongings.armor = null;
((HeroSprite)hero.sprite).updateArmor();
BrokenSeal.WarriorShield sigilBuff = hero.buff(BrokenSeal.WarriorShield.class);
if (sigilBuff != null) sigilBuff.setArmor(null);
BrokenSeal.WarriorShield sealBuff = hero.buff(BrokenSeal.WarriorShield.class);
if (sealBuff != null) sealBuff.setArmor(null);
return true;