From 02b9b75c6b401bec1e7e667d92d0e4e134d8f868 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 26 Oct 2025 11:35:10 -0400 Subject: [PATCH] v3.3.0: fixed divine sense not properly updating UI state in some cases --- .../shatteredpixeldungeon/actors/hero/spells/DivineSense.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/DivineSense.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/DivineSense.java index bb0f7db7f..27f5de498 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/DivineSense.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/DivineSense.java @@ -65,6 +65,7 @@ public class DivineSense extends ClericSpell { SpellSprite.show(hero, SpellSprite.VISION); hero.sprite.operate(hero.pos); + hero.next(); Char ally = PowerOfMany.getPoweredAlly(); if (ally != null && ally.buff(LifeLinkSpell.LifeLinkSpellBuff.class) != null){