From 03848b6b32ae6117690d977831b6b542e4c32b1a Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 30 Oct 2015 17:45:26 -0400 Subject: [PATCH] v0.3.2: fixed a discrepancy in the description of lightened weapons --- .../shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java index 7296b736b..178492eba 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java @@ -95,7 +95,7 @@ public class MeleeWeapon extends Weapon { if (levelKnown) { info.append( "Its average damage is " + - Math.round((MIN + (MAX - MIN) / 2)*(imbue == Imbue.LIGHT ? 0.75f : (imbue == Imbue.HEAVY ? 1.5f : 1))) + Math.round((MIN + (MAX - MIN) / 2)*(imbue == Imbue.LIGHT ? 0.7f : (imbue == Imbue.HEAVY ? 1.5f : 1))) + " points per hit. " ); } else { info.append(