v0.3.1a: cleaned up quickslot autotargeting:

- quickslots will now only autotarget enemies they can actually auto-aim for.
- cleaned up code for determining which items should use targeting
This commit is contained in:
Evan Debenham
2015-08-20 10:55:07 -04:00
parent b2494fe76e
commit 0416e7f167
10 changed files with 48 additions and 25 deletions
@@ -50,7 +50,10 @@ public class Bomb extends Item {
{
name = "bomb";
image = ItemSpriteSheet.BOMB;
defaultAction = AC_LIGHTTHROW;
usesTargeting = true;
stackable = true;
}