v0.3.1a: cleaned up quickslot autotargeting:
- quickslots will now only autotarget enemies they can actually auto-aim for. - cleaned up code for determining which items should use targeting
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@@ -88,6 +88,7 @@ public class LloydsBeacon extends Artifact {
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chargeCap = 3+level;
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defaultAction = AC_ZAP;
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usesTargeting = true;
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}
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private static final String DEPTH = "depth";
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