v3.0.0: updated version and changelog for ALPHA-4
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@@ -17,8 +17,8 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 806
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appVersionCode = 807
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appVersionName = '3.0.0-ALPHA-3'
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appVersionName = '3.0.0-ALPHA-4'
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appJavaCompatibility = JavaVersion.VERSION_1_8
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appJavaCompatibility = JavaVersion.VERSION_1_8
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@@ -60,6 +60,36 @@ public class v3_X_Changes {
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changes.hardlight(Window.TITLE_COLOR);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changeInfos.add(changes);
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changes = new ChangeInfo("", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("ALPHA-4", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes.addButton( new ChangeButton(new ItemSprite(ItemSpriteSheet.ARTIFACT_TOME), "Spell Additions & Changes",
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"I've added a new talent/spell in this alpha release!:\n\n" +
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"**Bless** is a T2 spell/talent that applies the bless buff to the Cleric or another character, and applies either healing or shielding, depending on the target. I decided on another cheaper spell for T2 since recall glyph is being made more expensive.\n\n" +
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"Expect more talents/spells for the Priest very soon, possibly tomorrow!\n\n" +
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"I'm also making a few balance changes to existing spells based on early feedback:\n" +
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"**- Recall Glyph** charge cost increased by 1 across the board.\n" +
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"**- Divine Sense** duration down to 30 from 50.\n" +
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"**- Divine Sense** charge cost up to 2 from 1, as was already stated in the UI."));
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changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed the following bugs:\n" +
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"**Caused by ALPHA:**\n" +
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"**-** Exploits where the Cleric could descend past floor 20 (let me implement an armor ability first, jeez!)\n" +
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"**-** Light buff from radiance spell stacking on itself\n" +
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"**-** Stun from radiance spell sometimes lasting for less time than intended\n" +
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"**-** Spells still being castable from action indicator in cases where they shouldn't\n" +
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"**-** More rare crash bugs\n" +
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"**-** Various minor textual errors\n\n" +
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"**Existed Prior to ALPHA:**\n" +
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"**-** Duration of greater haste not being preserved on save/load\n" +
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"**-** Various minor textual errors"));
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changes = new ChangeInfo("ALPHA-3", false, null);
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changes = new ChangeInfo("ALPHA-3", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changeInfos.add(changes);
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