diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java index 0b26e93b9..c17096217 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java @@ -21,6 +21,7 @@ package com.shatteredpixel.shatteredpixeldungeon.tiles; +import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain; import com.watabou.utils.Random; import com.watabou.utils.SparseArray; @@ -301,7 +302,9 @@ public class DungeonTileSheet { int result; if (tile == Terrain.BOOKSHELF || below == Terrain.BOOKSHELF) result = WALL_INTERNAL_WOODEN; - else if (tile == Terrain.WALL_DECO || below == Terrain.WALL_DECO) result = WALL_INTERNAL_DECO; + //TODO currently this line on triggers on mining floors, do we want to make it universal? + else if (Dungeon.branch == 1 && + (tile == Terrain.WALL_DECO || below == Terrain.WALL_DECO)) result = WALL_INTERNAL_DECO; else result = WALL_INTERNAL; if (!wallStitcheable(right)) result += 1;