From 0661a224a3c7c1cda401412286c02cbeab35348d Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 9 Jul 2021 17:17:43 -0400 Subject: [PATCH] v0.9.4: fixed combo indicator not changing when hero changes weapon --- .../shatteredpixeldungeon/items/KindOfWeapon.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/KindOfWeapon.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/KindOfWeapon.java index c15eab03d..7028a2a44 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/KindOfWeapon.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/KindOfWeapon.java @@ -28,6 +28,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Talent; import com.shatteredpixel.shatteredpixeldungeon.messages.Messages; +import com.shatteredpixel.shatteredpixeldungeon.ui.ActionIndicator; import com.shatteredpixel.shatteredpixeldungeon.utils.BArray; import com.shatteredpixel.shatteredpixeldungeon.utils.GLog; import com.watabou.noosa.audio.Sample; @@ -56,6 +57,7 @@ abstract public class KindOfWeapon extends EquipableItem { hero.belongings.weapon = this; activate( hero ); Talent.onItemEquipped(hero, this); + ActionIndicator.updateIcon(); updateQuickslot(); cursedKnown = true;