v2.3.0: spirit hawk now interrupts the hero when it expires
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+1
@@ -209,6 +209,7 @@ public class SpiritHawk extends ArmorAbility {
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protected boolean act() {
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protected boolean act() {
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if (timeRemaining <= 0){
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if (timeRemaining <= 0){
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die(null);
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die(null);
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Dungeon.hero.interrupt();
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return true;
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return true;
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}
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}
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viewDistance = 6+Dungeon.hero.pointsInTalent(Talent.EAGLE_EYE);
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viewDistance = 6+Dungeon.hero.pointsInTalent(Talent.EAGLE_EYE);
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