v2.4.0: fixed artifs being unable to gain more than 1 charge at a time
This commit is contained in:
@@ -238,7 +238,7 @@ public class CloakOfShadows extends Artifact {
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partialCharge += chargeToGain;
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partialCharge += chargeToGain;
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}
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}
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if (partialCharge >= 1) {
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while (partialCharge >= 1) {
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charge++;
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charge++;
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partialCharge -= 1;
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partialCharge -= 1;
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if (charge == chargeCap){
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if (charge == chargeCap){
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@@ -404,7 +404,7 @@ public class DriedRose extends Artifact {
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partialCharge += (ghost.HT / 500f) * RingOfEnergy.artifactChargeMultiplier(target);
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partialCharge += (ghost.HT / 500f) * RingOfEnergy.artifactChargeMultiplier(target);
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updateQuickslot();
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updateQuickslot();
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if (partialCharge > 1) {
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while (partialCharge > 1) {
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ghost.HP++;
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ghost.HP++;
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partialCharge--;
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partialCharge--;
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}
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}
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@@ -421,7 +421,7 @@ public class DriedRose extends Artifact {
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&& Regeneration.regenOn()) {
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&& Regeneration.regenOn()) {
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//500 turns to a full charge
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//500 turns to a full charge
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partialCharge += (1/5f * RingOfEnergy.artifactChargeMultiplier(target));
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partialCharge += (1/5f * RingOfEnergy.artifactChargeMultiplier(target));
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if (partialCharge > 1){
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while (partialCharge > 1){
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charge++;
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charge++;
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partialCharge--;
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partialCharge--;
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if (charge == chargeCap){
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if (charge == chargeCap){
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@@ -281,7 +281,7 @@ public class EtherealChains extends Artifact {
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int chargeTarget = 5+(level()*2);
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int chargeTarget = 5+(level()*2);
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if (charge < chargeTarget*2){
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if (charge < chargeTarget*2){
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partialCharge += 0.5f*amount;
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partialCharge += 0.5f*amount;
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if (partialCharge >= 1){
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while (partialCharge >= 1){
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partialCharge--;
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partialCharge--;
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charge++;
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charge++;
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updateQuickslot();
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updateQuickslot();
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@@ -320,7 +320,7 @@ public class EtherealChains extends Artifact {
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Buff.prolong( target, Cripple.class, 10f);
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Buff.prolong( target, Cripple.class, 10f);
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}
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}
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if (partialCharge >= 1) {
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while (partialCharge >= 1) {
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partialCharge --;
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partialCharge --;
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charge ++;
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charge ++;
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}
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}
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@@ -164,7 +164,7 @@ public class HornOfPlenty extends Artifact {
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public void charge(Hero target, float amount) {
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public void charge(Hero target, float amount) {
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if (charge < chargeCap && !cursed && target.buff(MagicImmune.class) == null){
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if (charge < chargeCap && !cursed && target.buff(MagicImmune.class) == null){
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partialCharge += 0.25f*amount;
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partialCharge += 0.25f*amount;
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if (partialCharge >= 1){
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while (partialCharge >= 1){
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partialCharge--;
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partialCharge--;
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charge++;
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charge++;
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@@ -276,7 +276,7 @@ public class LloydsBeacon extends Artifact {
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public void charge(Hero target, float amount) {
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public void charge(Hero target, float amount) {
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if (charge < chargeCap){
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if (charge < chargeCap){
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partialCharge += 0.25f*amount;
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partialCharge += 0.25f*amount;
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if (partialCharge >= 1){
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while (partialCharge >= 1){
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partialCharge--;
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partialCharge--;
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charge++;
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charge++;
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updateQuickslot();
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updateQuickslot();
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@@ -314,7 +314,7 @@ public class LloydsBeacon extends Artifact {
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if (charge < chargeCap && !cursed && Regeneration.regenOn()) {
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if (charge < chargeCap && !cursed && Regeneration.regenOn()) {
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partialCharge += 1 / (100f - (chargeCap - charge)*10f);
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partialCharge += 1 / (100f - (chargeCap - charge)*10f);
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if (partialCharge >= 1) {
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while (partialCharge >= 1) {
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partialCharge --;
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partialCharge --;
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charge ++;
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charge ++;
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@@ -275,13 +275,14 @@ public class TalismanOfForesight extends Artifact {
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chargeGain *= RingOfEnergy.artifactChargeMultiplier(target);
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chargeGain *= RingOfEnergy.artifactChargeMultiplier(target);
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partialCharge += chargeGain;
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partialCharge += chargeGain;
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if (partialCharge > 1 && charge < chargeCap) {
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while (partialCharge >= 1){
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partialCharge--;
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partialCharge--;
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charge++;
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charge++;
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if (charge >= chargeCap) {
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partialCharge = 0;
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GLog.p(Messages.get(TalismanOfForesight.class, "full_charge"));
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}
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updateQuickslot();
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updateQuickslot();
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} else if (charge >= chargeCap) {
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partialCharge = 0;
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GLog.p( Messages.get(TalismanOfForesight.class, "full_charge") );
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}
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}
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}
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}
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@@ -164,9 +164,13 @@ public class TimekeepersHourglass extends Artifact {
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public void charge(Hero target, float amount) {
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public void charge(Hero target, float amount) {
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if (charge < chargeCap && !cursed && target.buff(MagicImmune.class) == null){
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if (charge < chargeCap && !cursed && target.buff(MagicImmune.class) == null){
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partialCharge += 0.25f*amount;
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partialCharge += 0.25f*amount;
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if (partialCharge >= 1){
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while (partialCharge >= 1){
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partialCharge--;
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partialCharge--;
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charge++;
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charge++;
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if (charge == chargeCap){
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partialCharge = 0;
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}
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updateQuickslot();
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updateQuickslot();
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}
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}
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}
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}
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@@ -242,7 +246,7 @@ public class TimekeepersHourglass extends Artifact {
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chargeGain *= RingOfEnergy.artifactChargeMultiplier(target);
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chargeGain *= RingOfEnergy.artifactChargeMultiplier(target);
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partialCharge += chargeGain;
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partialCharge += chargeGain;
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if (partialCharge >= 1) {
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while (partialCharge >= 1) {
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partialCharge --;
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partialCharge --;
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charge ++;
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charge ++;
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@@ -226,9 +226,13 @@ public class UnstableSpellbook extends Artifact {
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public void charge(Hero target, float amount) {
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public void charge(Hero target, float amount) {
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if (charge < chargeCap && !cursed && target.buff(MagicImmune.class) == null){
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if (charge < chargeCap && !cursed && target.buff(MagicImmune.class) == null){
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partialCharge += 0.1f*amount;
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partialCharge += 0.1f*amount;
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if (partialCharge >= 1){
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while (partialCharge >= 1){
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partialCharge--;
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partialCharge--;
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charge++;
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charge++;
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if (charge == chargeCap){
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partialCharge = 0;
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}
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updateQuickslot();
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updateQuickslot();
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}
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}
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}
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}
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@@ -298,7 +302,7 @@ public class UnstableSpellbook extends Artifact {
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chargeGain *= RingOfEnergy.artifactChargeMultiplier(target);
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chargeGain *= RingOfEnergy.artifactChargeMultiplier(target);
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partialCharge += chargeGain;
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partialCharge += chargeGain;
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if (partialCharge >= 1) {
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while (partialCharge >= 1) {
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partialCharge --;
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partialCharge --;
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charge ++;
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charge ++;
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