From 098fed04508cb813158b8660ac407665d3d591ca Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 13 Jan 2023 16:30:57 -0500 Subject: [PATCH] v2.0.0: scaled back deadly followup talent slightly --- core/src/main/assets/messages/actors/actors.properties | 2 +- .../shatteredpixeldungeon/actors/hero/Talent.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/main/assets/messages/actors/actors.properties b/core/src/main/assets/messages/actors/actors.properties index 12d92561a..f5bcc5235 100644 --- a/core/src/main/assets/messages/actors/actors.properties +++ b/core/src/main/assets/messages/actors/actors.properties @@ -838,7 +838,7 @@ actors.hero.talent.lightweight_charge.title=lightweight charge actors.hero.talent.lightweight_charge.desc=_+1:_ When the Duelist uses the ability of a tier 1/2/3 melee weapon, it consumes _17/11/8% less charge_.\n\n_+2:_ When the Duelist uses the ability of a tier 1/2/3 melee weapon, it consumes _33/22/17% less charge_.\n\n_+3:_ When the Duelist uses the ability of a tier 1/2/3 melee weapon, it consumes _50/33/25% less charge_. actors.hero.talent.lightweight_charge.meta_desc=_If this talent is gained by a different hero_ it will instead increase the damage of tier 2/3 melee weapons by 10/5% at +1, 20/10% at +2, or 30/15% at +3. Tier 1 weapons are unaffected. actors.hero.talent.deadly_followup.title=deadly followup -actors.hero.talent.deadly_followup.desc=_+1:_ When the Duelist hits an enemy with a thrown weapon, she will deal _8% more melee damage_ to them for 5 turns.\n\n_+2:_ When the Duelist hits an enemy with a thrown weapon, she will deal _16% more melee damage_ to them for 5 turns.\n\n_+3:_ When the Duelist hits an enemy with a thrown weapon, she will deal _24% more melee damage_ to them for 5 turns. +actors.hero.talent.deadly_followup.desc=_+1:_ When the Duelist hits an enemy with a thrown weapon, she will deal _7% more melee damage_ to them for 5 turns.\n\n_+2:_ When the Duelist hits an enemy with a thrown weapon, she will deal _13% more melee damage_ to them for 5 turns.\n\n_+3:_ When the Duelist hits an enemy with a thrown weapon, she will deal _20% more melee damage_ to them for 5 turns. #universal actors.hero.talent.heroic_energy.title=heroic energy diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Talent.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Talent.java index 2ac41d350..a2e863e88 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Talent.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Talent.java @@ -628,7 +628,7 @@ public enum Talent { if (hero.belongings.weapon() instanceof MissileWeapon) { Buff.prolong(enemy, DeadlyFollowupTracker.class, 5f); } else if (enemy.buff(DeadlyFollowupTracker.class) != null){ - dmg = Math.round(dmg * (1.0f + .08f*hero.pointsInTalent(DEADLY_FOLLOWUP))); + dmg = Math.round(dmg * (1.0f + .067f*hero.pointsInTalent(DEADLY_FOLLOWUP))); if (!(enemy instanceof Mob) || !((Mob) enemy).surprisedBy(hero)){ Sample.INSTANCE.play(Assets.Sounds.HIT_STRONG, 0.75f, 1.2f); }