v0.8.0: various tweaks and adjustments, mainly for demon halls:

- added missing properties to rippers and spawners
- fixed rippers having long visibility range, increased their damage by 11%
- reduced the bleed damage from new ripper leap
- rippers now interrupt the hero when leaping
- adjusted candle positions in Yog's boss level
- added more text (including warnings) for demon spawners
- adjusted the positioning of Yog's sprite
- fixed cases where angled visuals would be incorrectly not visible
- removed redundant declarations from Ring of Elements, it now copies from AntiMagic
This commit is contained in:
Evan Debenham
2020-03-19 04:05:56 -04:00
parent ab5a37d3d5
commit 099073dd89
11 changed files with 54 additions and 65 deletions

View File

@@ -272,6 +272,9 @@ public class Visual extends Gizmo {
if (c == null || !visible) return false;
//FIXME, the below calculations ignore angle, so assume visible if angle != 0
if (angle != 0) return true;
//x coord
if (x > c.scroll.x + c.width)
return false;