v3.0.0: added proper support for touches cancelled by system gestures
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@@ -133,11 +133,13 @@ public class InputHandler extends InputAdapter {
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@Override
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public boolean touchCancelled(int screenX, int screenY, int pointer, int button) {
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//currently emulating functionality from libGDX 1.11.0, do we keep this?
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//in particular this is probably a more graceful way to handle things like system swipes on iOS
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//whereas previously they generated garbage inputs sometimes
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//which were then fixed in v2.2.2
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return touchUp(screenX, screenY, pointer, button);
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if (button >= 3 && KeyBindings.isKeyBound( button + 1000 )) {
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KeyEvent.addKeyEvent( new KeyEvent( button + 1000, false ) );
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} else if (button < 3) {
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PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, pointer, PointerEvent.Type.CANCEL, button));
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}
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return true;
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}
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@Override
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