v3.2.3: various UI tweaks to accommodate iPhones (curves mainly)

This commit is contained in:
Evan Debenham
2025-08-30 16:33:47 -04:00
committed by Evan Debenham
parent 09f5948aa2
commit 0a6a93ec47
7 changed files with 24 additions and 13 deletions

View File

@@ -241,7 +241,8 @@ public class AboutScene extends PixelScene {
list.scrollTo(0, 0);
ExitButton btnExit = new ExitButton();
btnExit.setPos( Camera.main.width - btnExit.width(), 0 );
int ofs = PixelScene.landscape() ? 0 : 4;
btnExit.setPos( Camera.main.width - btnExit.width() - ofs, ofs );
add( btnExit );
//fadeIn();

View File

@@ -55,6 +55,7 @@ import com.watabou.noosa.Game;
import com.watabou.noosa.Image;
import com.watabou.noosa.NinePatch;
import com.watabou.noosa.PointerArea;
import com.watabou.noosa.SkinnedBlock;
import com.watabou.noosa.tweeners.Tweener;
import com.watabou.noosa.ui.Component;
import com.watabou.utils.DeviceCompat;
@@ -330,6 +331,13 @@ public class HeroSelectScene extends PixelScene {
curX += btnWidth;
}
//add a black bar along bottom
if (insets.bottom > 0){
SkinnedBlock bar = new SkinnedBlock(Camera.main.width, insets.bottom, TextureCache.createSolid(0xFF000000));
bar.y = h + insets.top;
add(bar);
}
title.setPos(insets.left + (w - title.width()) / 2f, insets.top + (h - HeroBtn.HEIGHT - title.height() - 4));
btnOptions.setRect(heroBtns.get(0).left() + 16, Camera.main.height-HeroBtn.HEIGHT-16, 20, 21);
@@ -337,7 +345,8 @@ public class HeroSelectScene extends PixelScene {
}
btnExit = new ExitButton();
btnExit.setPos( Camera.main.width - btnExit.width(), 0 );
int ofs = PixelScene.landscape() ? 0 : 4;
btnExit.setPos( Camera.main.width - btnExit.width() - ofs, ofs );
add( btnExit );
btnExit.visible = btnExit.active = !SPDSettings.intro();

View File

@@ -266,7 +266,7 @@ public class InterlevelScene extends PixelScene {
loadingText = PixelScene.renderTextBlock( text, 9 );
loadingText.setPos(
insets.left + w - loadingText.width() - 8,
insets.left + w - loadingText.width() - 12,
insets.top + h - loadingText.height() - 6
);
align(loadingText);

View File

@@ -150,7 +150,7 @@ public class RankingsScene extends PixelScene {
btnExit.setPos( Camera.main.width - btnExit.width() - insets.right, insets.top );
add( btnExit );
float left = insets.left;
float left = insets.left + (PixelScene.landscape() ? 10 : 0);
if (Rankings.INSTANCE.latestDaily != null) {
IconButton btnDailies = new IconButton(Icons.CALENDAR.get()) {

View File

@@ -223,8 +223,8 @@ public class TitleScene extends PixelScene {
version.measure();
version.hardlight( 0x888888 );
//TODO perhaps extra check for Android top-right / top-left notches?
version.x = insets.left + w - version.width() - 4;
version.y = insets.top + h - version.height() - 2;
version.x = insets.left + w - version.width() - 8;
version.y = insets.top + h - version.height() - 4;
add( version );
if (DeviceCompat.isDesktop()) {

View File

@@ -61,14 +61,14 @@ public class CurrencyIndicator extends Component {
@Override
protected void layout() {
energy.x = x + (width - energy.width()) / 2;
energy.y = bottom() - energy.height();
gold.x = x+1;
gold.y = top() + 1;
gold.x = x + (width - gold.width()) / 2;
if (energy.visible) {
gold.y = bottom() - gold.height()- gold.height() + 2;
energy.x = x+1;
if (gold.visible) {
energy.y = top() + energy.height() - 1;
} else {
gold.y = bottom() - gold.height();
energy.y = top() + 1;
}
}

View File

@@ -23,6 +23,7 @@ package com.shatteredpixel.shatteredpixeldungeon.ui;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.scenes.TitleScene;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndKeyBindings;
import com.watabou.input.GameAction;
@@ -33,7 +34,7 @@ public class ExitButton extends IconButton {
public ExitButton() {
super(Icons.EXIT.get());
width = 20;
width = PixelScene.landscape() ? 40 : 20;
height = 20;
}