V0.2.0: fixed a badge bug in Potion of Might
This commit is contained in:
@@ -17,6 +17,7 @@
|
||||
*/
|
||||
package com.shatteredpixel.shatteredpixeldungeon.items.potions;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Badges;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
|
||||
@@ -36,6 +37,8 @@ public class PotionOfMight extends PotionOfStrength {
|
||||
hero.HP += 5;
|
||||
hero.sprite.showStatus( CharSprite.POSITIVE, "+1 str, +5 ht" );
|
||||
GLog.p( "Newfound strength surges through your body." );
|
||||
|
||||
Badges.validateStrengthAttained();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
Reference in New Issue
Block a user