V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves)

This commit is contained in:
Evan Debenham
2014-10-13 15:07:54 -04:00
parent bada599913
commit 0b8b28d37a
5 changed files with 8 additions and 57 deletions
@@ -1,47 +0,0 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.items.quest;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
public class DriedRose extends Item {
{
name = "dried rose";
image = ItemSpriteSheet.ROSE;
unique = true;
}
@Override
public boolean isUpgradable() {
return false;
}
@Override
public boolean isIdentified() {
return true;
}
@Override
public String info() {
return
"The rose has dried long ago, but it has kept all its petals somehow.";
}
}
@@ -20,6 +20,8 @@ package com.shatteredpixel.shatteredpixeldungeon.items.quest;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
//this one's still hanging around to support quests from old saves
//TODO: remove this when saves from v0.2.1 are no longer supported
public class RatSkull extends Item {
{