v3.0.0: Implemented Trinity mind form for wands
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@@ -552,6 +552,7 @@ actors.hero.abilities.cleric.trinity.no_duplicate=Trinity cannot duplicate an ef
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actors.hero.abilities.cleric.trinity.ench_glyph_use=Trinity will apply this effect for _%1$d turns_ at the cost of _%2$s charge._
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actors.hero.abilities.cleric.trinity.rare_ench_glyph_use=Trinity will apply this _powerful_ effect for _%1$d turns_ at the cost of _%2$s charge._
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actors.hero.abilities.cleric.trinity.wand_use=Trinity will zap this wand at _+%1$d_ at the cost of _%2$s charge._
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actors.hero.abilities.cleric.trinity.wand_multi_use=Trinity will zap this _multi-charge_ wand at _+%1$d_ at the cost of _%2$s charge._
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actors.hero.abilities.cleric.trinity.thrown_use=Trinity will throw this weapon at _+%1$d_ at the cost of _%2$s charge._
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actors.hero.abilities.cleric.trinity.ring_use=Trinity will apply this ring's effect at _+%1$d_ for 20 turns, at the cost of _%2$s charge._
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actors.hero.abilities.cleric.trinity.artifact_use=Trinity will apply this artifact's effect at _+%1$d_, at the cost of _%2$s charge._
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