v0.3.5: first half of gladiator rework (new combo baseline, no finishers yet)
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@@ -25,6 +25,7 @@ import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Combo;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.SnipersMark;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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@@ -131,6 +132,9 @@ public class Item implements Bundlable {
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curUser = hero;
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curItem = this;
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Combo combo = hero.buff(Combo.class);
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if (combo != null) combo.detach();
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if (action.equals( AC_DROP )) {
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