v0.9.0: implemented two more talents for the Mage
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@@ -301,17 +301,17 @@ actors.hero.talent.hearty_meal.desc=_+1:_ Eating at below 50% health heals the W
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actors.hero.talent.armsmasters_intuition.title=armsmaster's intuition
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actors.hero.talent.armsmasters_intuition.desc=_+1:_ The Warrior identifies weapons and armor _2x faster_.\n\n_+2:_ The Warrior identifies weapons and armor _when he equips them_.
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actors.hero.talent.test_subject.title=test subject
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actors.hero.talent.test_subject.desc=_+1:_ Whenever he identifies a potion by using it, the warrior heals for _3 HP_.\n\n_+2:_ Whenever he identifies a potion by using it, the warrior heals for _5 HP_.
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actors.hero.talent.test_subject.desc=_+1:_ Whenever he identifies a potion by using it, the Warrior heals for _3 HP_.\n\n_+2:_ Whenever he identifies a potion by using it, the Warrior heals for _5 HP_.
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actors.hero.talent.iron_will.title=iron will
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actors.hero.talent.iron_will.desc=_+1:_ The max shield provided by the warrior's seal is _increased by 1_.\n\n_+2:_ The max shield provided by the warrior's seal is _increased by 2_.
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actors.hero.talent.iron_will.desc=_+1:_ The max shield provided by the Warrior's seal is _increased by 1_.\n\n_+2:_ The max shield provided by the Warrior's seal is _increased by 2_.
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actors.hero.talent.energizing_meal.title=energizing meal
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actors.hero.talent.energizing_meal.desc=_+1:_ Eating at below 50% health grants the Mage _4 turns of wand recharging_.\n\n_+2:_ Eating at below 50% health grants the Mage _6 turns of wand recharging_.
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actors.hero.talent.scholars_intuition.title=scholar's intuition
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actors.hero.talent.scholars_intuition.desc=_+1:_ The Mage identifies wands _2x faster_.\n\n_+2:_ The Mage identifies wands _when he uses them_.
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actors.hero.talent.test_mage_3.title=test talent
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actors.hero.talent.test_mage_3.desc=TODO
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actors.hero.talent.test_mage_4.title=test talent
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actors.hero.talent.test_mage_4.desc=TODO
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actors.hero.talent.tested_hypothesis.title=tested hypothesis
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actors.hero.talent.tested_hypothesis.desc=_+1:_ Whenever he identifies a scroll by using it, the Mage gains _6 shielding_.\n\n_+2:_ Whenever he identifies a scroll by using it, the Mage gains _9 shielding_.
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actors.hero.talent.energizing_upgrade.title=energizing upgrade
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actors.hero.talent.energizing_upgrade.desc=_+1:_ The Mage's staff gains _1 extra charge_ whenever the Mage upgrades it.\n\n_+2:_ The Mage's staff gains _2 extra charges_ whenever the Mage upgrades it.
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actors.hero.talent.rationed_meal.title=rationed meal
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actors.hero.talent.rationed_meal.desc=_+1:_ Eating at below 50% health gives the Rogue _20% more satiety_.\n\n_+2:_ Eating at below 50% health gives the Rogue _30% more satiety_.
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actors.hero.talent.thiefs_intuition.title=thief's intuition
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