v1.3.0: fixed generator deck choice not being determined by seed

This commit is contained in:
Evan Debenham
2022-04-19 13:21:08 -04:00
parent 9eaaceb7a2
commit 0dd314e212

View File

@@ -200,6 +200,8 @@ public class Dungeon {
SpecialRoom.initForRun(); SpecialRoom.initForRun();
SecretRoom.initForRun(); SecretRoom.initForRun();
Generator.fullReset();
Random.resetGenerators(); Random.resetGenerators();
Statistics.reset(); Statistics.reset();
@@ -224,7 +226,6 @@ public class Dungeon {
Blacksmith.Quest.reset(); Blacksmith.Quest.reset();
Imp.Quest.reset(); Imp.Quest.reset();
Generator.fullReset();
hero = new Hero(); hero = new Hero();
hero.live(); hero.live();