v2.3.1: fixed incorrect death messages when killed by wards
This commit is contained in:
committed by
Evan Debenham
parent
241292cf4d
commit
0ed96a3c18
+2
-1
@@ -340,7 +340,8 @@ public class WandOfWarding extends Wand {
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if (!enemy.isAlive() && enemy == Dungeon.hero) {
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if (!enemy.isAlive() && enemy == Dungeon.hero) {
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Badges.validateDeathFromFriendlyMagic();
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Badges.validateDeathFromFriendlyMagic();
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Dungeon.fail( this );
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GLog.n(Messages.capitalize(Messages.get( this, "kill", name() )));
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Dungeon.fail( WandOfWarding.class );
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}
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}
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totalZaps++;
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totalZaps++;
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