v0.3.4: fixed a bug with multiple entries and crashes relating to the game log

This commit is contained in:
Evan Debenham
2016-01-29 20:59:50 -05:00
committed by Evan Debenham
parent d3273054ee
commit 108e466516
@@ -20,16 +20,16 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.ui;
import java.util.ArrayList;
import java.util.regex.Pattern;
import com.watabou.noosa.RenderedTextMultiline;
import com.watabou.noosa.ui.Component;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.noosa.RenderedTextMultiline;
import com.watabou.noosa.ui.Component;
import com.watabou.utils.Signal;
import java.util.ArrayList;
import java.util.regex.Pattern;
public class GameLog extends Component implements Signal.Listener<String> {
private static final int MAX_LINES = 3;
@@ -43,7 +43,7 @@ public class GameLog extends Component implements Signal.Listener<String> {
public GameLog() {
super();
GLog.update.add( this );
GLog.update.replace( this );
recreateLines();
}