v0.9.4: Restructured the options menu slightly:
- fullscreen moved to display settings - orientation toggle removed, game now uses system orientation
This commit is contained in:
@@ -39,7 +39,7 @@
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<activity
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<activity
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android:label="${appName}"
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android:label="${appName}"
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android:name=".AndroidGame"
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android:name=".AndroidGame"
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android:screenOrientation="nosensor"
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android:screenOrientation="user"
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android:configChanges="keyboard|keyboardHidden|orientation|screenSize|screenLayout|smallestScreenSize">
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android:configChanges="keyboard|keyboardHidden|orientation|screenSize|screenLayout|smallestScreenSize">
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</activity>
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</activity>
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@@ -88,13 +88,6 @@ public class AndroidGame extends AndroidApplication {
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instance = this;
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instance = this;
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}
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}
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//set desired orientation (if it exists) before initializing the app.
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if (SPDSettings.landscape() != null) {
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instance.setRequestedOrientation( SPDSettings.landscape() ?
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ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE :
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ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT );
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}
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AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
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AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
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config.depth = 0;
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config.depth = 0;
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
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@@ -55,12 +55,6 @@ import java.util.regex.Pattern;
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public class AndroidPlatformSupport extends PlatformSupport {
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public class AndroidPlatformSupport extends PlatformSupport {
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public void updateDisplaySize(){
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public void updateDisplaySize(){
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if (SPDSettings.landscape() != null) {
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AndroidGame.instance.setRequestedOrientation( SPDSettings.landscape() ?
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ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE :
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ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT );
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}
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GLSurfaceView view = (GLSurfaceView) ((AndroidGraphics)Gdx.graphics).getView();
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GLSurfaceView view = (GLSurfaceView) ((AndroidGraphics)Gdx.graphics).getView();
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if (view.getMeasuredWidth() == 0 || view.getMeasuredHeight() == 0)
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if (view.getMeasuredWidth() == 0 || view.getMeasuredHeight() == 0)
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@@ -72,13 +66,6 @@ public class AndroidPlatformSupport extends PlatformSupport {
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boolean fullscreen = Build.VERSION.SDK_INT < Build.VERSION_CODES.N
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boolean fullscreen = Build.VERSION.SDK_INT < Build.VERSION_CODES.N
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|| !AndroidGame.instance.isInMultiWindowMode();
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|| !AndroidGame.instance.isInMultiWindowMode();
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if (fullscreen && SPDSettings.landscape() != null
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&& (Game.dispWidth >= Game.dispHeight) != SPDSettings.landscape()){
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int tmp = Game.dispWidth;
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Game.dispWidth = Game.dispHeight;
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Game.dispHeight = tmp;
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}
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float dispRatio = Game.dispWidth / (float)Game.dispHeight;
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float dispRatio = Game.dispWidth / (float)Game.dispHeight;
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float renderWidth = dispRatio > 1 ? PixelScene.MIN_WIDTH_L : PixelScene.MIN_WIDTH_P;
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float renderWidth = dispRatio > 1 ? PixelScene.MIN_WIDTH_L : PixelScene.MIN_WIDTH_P;
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@@ -159,13 +159,12 @@ windows.wndsadghost.cancel=Cancel
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windows.wndsadghost.farewell=Farewell, adventurer!
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windows.wndsadghost.farewell=Farewell, adventurer!
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windows.wndsettings$displaytab.title=Display Settings
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windows.wndsettings$displaytab.title=Display Settings
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windows.wndsettings$displaytab.scale=Display Scale
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windows.wndsettings$displaytab.fullscreen=Fullscreen
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windows.wndsettings$displaytab.saver=Power Saver
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windows.wndsettings$displaytab.saver=Power Saver
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windows.wndsettings$displaytab.saver_desc=Power Saver mode draws the game at a reduced size and scales it up to fit your screen.\n\nThis will make graphics less crisp and enlarge the UI slightly, but will also improve performance and battery life.\n\nYou may need to restart the game for changes to take effect.
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windows.wndsettings$displaytab.saver_desc=Power Saver mode draws the game at a reduced size and scales it up to fit your screen.\n\nThis will make graphics less crisp and enlarge the UI slightly, but will also improve performance and battery life.\n\nYou may need to restart the game for changes to take effect.
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windows.wndsettings$displaytab.okay=Okay
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windows.wndsettings$displaytab.okay=Okay
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windows.wndsettings$displaytab.cancel=Cancel
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windows.wndsettings$displaytab.cancel=Cancel
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windows.wndsettings$displaytab.portrait=Switch to portrait
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windows.wndsettings$displaytab.scale=Display Scale
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windows.wndsettings$displaytab.landscape=Switch to landscape
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windows.wndsettings$displaytab.brightness=Brightness
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windows.wndsettings$displaytab.brightness=Brightness
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windows.wndsettings$displaytab.dark=Dark
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windows.wndsettings$displaytab.dark=Dark
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windows.wndsettings$displaytab.bright=Bright
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windows.wndsettings$displaytab.bright=Bright
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@@ -180,7 +179,6 @@ windows.wndsettings$uitab.center=Center
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windows.wndsettings$uitab.flip_toolbar=Flip Toolbar
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windows.wndsettings$uitab.flip_toolbar=Flip Toolbar
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windows.wndsettings$uitab.flip_indicators=Flip Indicators
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windows.wndsettings$uitab.flip_indicators=Flip Indicators
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windows.wndsettings$uitab.quickslots=Quickslots
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windows.wndsettings$uitab.quickslots=Quickslots
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windows.wndsettings$uitab.fullscreen=Fullscreen
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windows.wndsettings$uitab.system_font=System Font
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windows.wndsettings$uitab.system_font=System Font
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windows.wndsettings$uitab.key_bindings=Key Bindings
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windows.wndsettings$uitab.key_bindings=Key Bindings
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windows.wndsettings$datatab.title=Connectivity Settings
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windows.wndsettings$datatab.title=Connectivity Settings
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@@ -189,9 +189,9 @@ public class WndSettings extends WndTabbed {
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RenderedTextBlock title;
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RenderedTextBlock title;
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ColorBlock sep1;
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ColorBlock sep1;
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CheckBox chkFullscreen;
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OptionSlider optScale;
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OptionSlider optScale;
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CheckBox chkSaver;
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CheckBox chkSaver;
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RedButton btnOrientation;
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ColorBlock sep2;
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ColorBlock sep2;
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OptionSlider optBrightness;
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OptionSlider optBrightness;
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OptionSlider optVisGrid;
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OptionSlider optVisGrid;
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@@ -205,6 +205,21 @@ public class WndSettings extends WndTabbed {
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sep1 = new ColorBlock(1, 1, 0xFF000000);
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sep1 = new ColorBlock(1, 1, 0xFF000000);
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add(sep1);
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add(sep1);
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chkFullscreen = new CheckBox( Messages.get(this, "fullscreen") ) {
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@Override
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protected void onClick() {
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super.onClick();
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SPDSettings.fullscreen(checked());
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}
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};
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if (DeviceCompat.supportsFullScreen()){
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chkFullscreen.checked(SPDSettings.fullscreen());
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} else {
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chkFullscreen.checked(true);
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chkFullscreen.enable(false);
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}
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add(chkFullscreen);
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if ((int)Math.ceil(2* Game.density) < PixelScene.maxDefaultZoom) {
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if ((int)Math.ceil(2* Game.density) < PixelScene.maxDefaultZoom) {
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optScale = new OptionSlider(Messages.get(this, "scale"),
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optScale = new OptionSlider(Messages.get(this, "scale"),
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(int)Math.ceil(2* Game.density)+ "X",
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(int)Math.ceil(2* Game.density)+ "X",
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@@ -252,18 +267,6 @@ public class WndSettings extends WndTabbed {
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add( chkSaver );
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add( chkSaver );
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}
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}
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if (!DeviceCompat.isDesktop()) {
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btnOrientation = new RedButton(PixelScene.landscape() ?
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Messages.get(this, "portrait")
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: Messages.get(this, "landscape")) {
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@Override
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protected void onClick() {
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SPDSettings.landscape(!PixelScene.landscape());
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}
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};
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add(btnOrientation);
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}
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sep2 = new ColorBlock(1, 1, 0xFF000000);
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sep2 = new ColorBlock(1, 1, 0xFF000000);
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add(sep2);
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add(sep2);
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@@ -300,25 +303,23 @@ public class WndSettings extends WndTabbed {
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bottom = sep1.y + 1;
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bottom = sep1.y + 1;
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if (optScale != null){
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if (width > 200 && chkSaver != null) {
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optScale.setRect(0, bottom + GAP, width, SLIDER_HEIGHT);
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chkFullscreen.setRect(0, bottom + GAP, width/2-1, BTN_HEIGHT);
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bottom = optScale.bottom();
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chkSaver.setRect(chkFullscreen.right()+ GAP, bottom + GAP, width/2-1, BTN_HEIGHT);
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}
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bottom = chkFullscreen.bottom();
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if (width > 200 && chkSaver != null && btnOrientation != null) {
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chkSaver.setRect(0, bottom + GAP, width/2-1, BTN_HEIGHT);
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btnOrientation.setRect(chkSaver.right()+ GAP, bottom + GAP, width/2-1, BTN_HEIGHT);
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bottom = btnOrientation.bottom();
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} else {
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} else {
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chkFullscreen.setRect(0, bottom + GAP, width, BTN_HEIGHT);
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bottom = chkFullscreen.bottom();
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if (chkSaver != null) {
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if (chkSaver != null) {
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chkSaver.setRect(0, bottom + GAP, width, BTN_HEIGHT);
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chkSaver.setRect(0, bottom + GAP, width, BTN_HEIGHT);
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bottom = chkSaver.bottom();
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bottom = chkSaver.bottom();
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}
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}
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if (btnOrientation != null) {
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btnOrientation.setRect(0, bottom + GAP, width, BTN_HEIGHT);
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bottom = btnOrientation.bottom();
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}
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}
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if (optScale != null){
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optScale.setRect(0, bottom + GAP, width, SLIDER_HEIGHT);
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bottom = optScale.bottom();
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}
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}
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sep2.size(width, 1);
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sep2.size(width, 1);
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@@ -347,7 +348,6 @@ public class WndSettings extends WndTabbed {
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CheckBox chkFlipToolbar;
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CheckBox chkFlipToolbar;
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CheckBox chkFlipTags;
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CheckBox chkFlipTags;
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ColorBlock sep2;
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ColorBlock sep2;
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CheckBox chkFullscreen;
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CheckBox chkFont;
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CheckBox chkFont;
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ColorBlock sep3;
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ColorBlock sep3;
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RedButton btnKeyBindings;
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RedButton btnKeyBindings;
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@@ -428,17 +428,6 @@ public class WndSettings extends WndTabbed {
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sep2 = new ColorBlock(1, 1, 0xFF000000);
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sep2 = new ColorBlock(1, 1, 0xFF000000);
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add(sep2);
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add(sep2);
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chkFullscreen = new CheckBox( Messages.get(this, "fullscreen") ) {
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@Override
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protected void onClick() {
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super.onClick();
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SPDSettings.fullscreen(checked());
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}
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};
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chkFullscreen.checked(SPDSettings.fullscreen());
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chkFullscreen.enable(DeviceCompat.supportsFullScreen());
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add(chkFullscreen);
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chkFont = new CheckBox(Messages.get(this, "system_font")){
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chkFont = new CheckBox(Messages.get(this, "system_font")){
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@Override
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@Override
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protected void onClick() {
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protected void onClick() {
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@@ -493,18 +482,15 @@ public class WndSettings extends WndTabbed {
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if (width > 200) {
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if (width > 200) {
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chkFlipToolbar.setRect(0, btnGrouped.bottom() + GAP, width/2 - 1, BTN_HEIGHT);
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chkFlipToolbar.setRect(0, btnGrouped.bottom() + GAP, width/2 - 1, BTN_HEIGHT);
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chkFlipTags.setRect(chkFlipToolbar.right() + GAP, chkFlipToolbar.top(), width/2 -1, BTN_HEIGHT);
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chkFlipTags.setRect(chkFlipToolbar.right() + GAP, chkFlipToolbar.top(), width/2 -1, BTN_HEIGHT);
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sep2.size(width, 1);
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sep2.y = chkFlipTags.bottom() + 2;
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chkFullscreen.setRect(0, sep2.y + 1 + GAP, width/2 - 1, BTN_HEIGHT);
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chkFont.setRect(chkFullscreen.right() + GAP, chkFullscreen.top(), width/2 - 1, BTN_HEIGHT);
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} else {
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} else {
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chkFlipToolbar.setRect(0, btnGrouped.bottom() + GAP, width, BTN_HEIGHT);
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chkFlipToolbar.setRect(0, btnGrouped.bottom() + GAP, width, BTN_HEIGHT);
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chkFlipTags.setRect(0, chkFlipToolbar.bottom() + GAP, width, BTN_HEIGHT);
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chkFlipTags.setRect(0, chkFlipToolbar.bottom() + GAP, width, BTN_HEIGHT);
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}
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sep2.size(width, 1);
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sep2.size(width, 1);
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sep2.y = chkFlipTags.bottom() + 2;
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sep2.y = chkFlipTags.bottom() + 2;
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chkFullscreen.setRect(0, sep2.y + 1 + GAP, width, BTN_HEIGHT);
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chkFont.setRect(0, chkFullscreen.bottom() + GAP, width, BTN_HEIGHT);
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chkFont.setRect(0, sep2.y + 1 + GAP, width, BTN_HEIGHT);
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}
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if (btnKeyBindings != null){
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if (btnKeyBindings != null){
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sep3.size(width, 1);
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sep3.size(width, 1);
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