From 1137c453165e4aab8fb03d54e0ee5bc4639b91be Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 22 May 2023 17:24:53 -0400 Subject: [PATCH] v2.1.0: fixed weapons gaining levels when transmuted --- .../items/scrolls/ScrollOfTransmutation.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTransmutation.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTransmutation.java index 0ed5cf36c..860769408 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTransmutation.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTransmutation.java @@ -201,7 +201,8 @@ public class ScrollOfTransmutation extends InventoryScroll { do { n = (Weapon)Generator.random(c); } while (Challenges.isItemBlocked(n) || n.getClass() == w.getClass()); - + + n.level(0); int level = w.trueLevel(); if (level > 0) { n.upgrade( level );