v0.8.0: added save/load support to key mappings

This commit is contained in:
Evan Debenham
2019-12-18 14:16:25 -05:00
parent 56ad068d23
commit 11975fb6c2
4 changed files with 116 additions and 8 deletions

View File

@@ -26,6 +26,8 @@ import com.badlogic.gdx.Input;
import java.util.ArrayList;
import java.util.LinkedHashMap;
//FIXME at lot of the logic here, in WndKeyBindings, and SPDAction is fairly messy
// should see about doing some refactoring to clean this up
public class KeyBindings {
private static LinkedHashMap<Integer, GameAction> bindings = new LinkedHashMap<>();