v0.4.1: balance changes to the mage and rogue class
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committed by
Evan Debenham
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686ac91c4b
commit
11f79b5e2c
@@ -823,7 +823,7 @@ items.weapon.melee.magesstaff.imbue=You imbue your staff with the %s.
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items.weapon.melee.magesstaff.conflict=The conflicting magics erase the enchantment on your staff.
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items.weapon.melee.magesstaff.id_first=You'll need to identify this wand first.
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items.weapon.melee.magesstaff.cursed=You can't use a cursed wand.
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items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand?\n\nYour staff will inherit the highest level between it and the wand, and all magic currently affecting the staff will be lost.
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items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand is the same or a higher level, the staff will inherit the wand's level and carry over a single upgrade.
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items.weapon.melee.magesstaff.yes=Yes, I'm sure.
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items.weapon.melee.magesstaff.no=No, I changed my mind
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items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a one of a kind magical weapon. Rather than having an innate magic in it, this staff is instead imbued with magical energy from a wand, granting it new power.
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