v0.9.0: fixed lingering taps when using gestures on Android 11
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@@ -31,6 +31,7 @@ import com.watabou.gltextures.TextureCache;
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import com.watabou.glwrap.Blending;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.input.InputHandler;
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import com.watabou.input.PointerEvent;
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import com.watabou.noosa.audio.Music;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.Callback;
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@@ -154,6 +155,8 @@ public class Game implements ApplicationListener {
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@Override
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public void pause() {
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paused = true;
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PointerEvent.clearPointerEvents();
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if (scene != null) {
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scene.onPause();
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