v3.1.0: overhauled floor explore logic, now allows partial score

This commit is contained in:
Evan Debenham
2025-03-30 15:32:44 -04:00
parent 564b741293
commit 137782e893
7 changed files with 85 additions and 32 deletions
@@ -273,11 +273,11 @@ windows.wndscorebreakdown.treasure_title=Treasure
windows.wndscorebreakdown.treasure_desc=Based on gold collected and held item value.
windows.wndscorebreakdown.treasure_desc_old=Based on gold collected.
windows.wndscorebreakdown.explore_title=Exploration
windows.wndscorebreakdown.explore_desc=Based on floors with all items found, all secrets found, and all puzzles solved.
windows.wndscorebreakdown.explore_desc=Based on floors explored. Reduced by missing items or hidden doors, or unsolved puzzles.
windows.wndscorebreakdown.bosses_title=Bosses
windows.wndscorebreakdown.bosses_desc=Based on bosses defeated, reduced by standing in avoidable attacks during boss fights.
windows.wndscorebreakdown.bosses_desc=Based on bosses defeated. Reduced by standing in avoidable attacks during boss fights.
windows.wndscorebreakdown.quests_title=Quests
windows.wndscorebreakdown.quests_desc=Based on quests completed.
windows.wndscorebreakdown.quests_desc=Based on quests completed. Reduced by taking avoidable attacks or missing quest score.
windows.wndscorebreakdown.win_multiplier=Win Multiplier
windows.wndscorebreakdown.challenge_multiplier=Challenge Multiplier
windows.wndscorebreakdown.total=Total Score