V0.2.0: Various artifact logic/sprite changes
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@@ -30,7 +30,7 @@ public class HornOfPlenty extends Artifact {
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{
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name = "Horn of Plenty";
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image = ItemSpriteSheet.ARTIFACT_HORN;
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image = ItemSpriteSheet.ARTIFACT_HORN1;
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level = 0;
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levelCap = 30;
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charge = 0;
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@@ -97,7 +97,7 @@ public class HornOfPlenty extends Artifact {
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Badges.validateFoodEaten();
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image = ItemSpriteSheet.ARTIFACT_HORN;
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image = ItemSpriteSheet.ARTIFACT_HORN1;
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} else if (action.equals(AC_STORE)){
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