v3.1.0: fixed taking the mick including temporary pickaxe levels
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@@ -1041,7 +1041,7 @@ public class Badges {
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if (!DeviceCompat.isDebug()) return;
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if (cause == Dungeon.hero &&
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Dungeon.hero.belongings.attackingWeapon() instanceof Pickaxe
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&& Dungeon.hero.belongings.attackingWeapon().buffedLvl() >= 20){
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&& Dungeon.hero.belongings.attackingWeapon().level() >= 20){
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local.add( Badge.TAKING_THE_MICK );
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displayBadge(Badge.TAKING_THE_MICK);
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}
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