From 16d6b3f48491ec57bf2ec57bf35320867d7b4a2f Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 7 Mar 2023 14:01:07 -0500 Subject: [PATCH] v2.0.0: fixed some vfx not appearing right as chars are spawned by multi --- .../shatteredpixeldungeon/items/armor/curses/Multiplicity.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/curses/Multiplicity.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/curses/Multiplicity.java index c95a56d27..d6ac5e265 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/curses/Multiplicity.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/curses/Multiplicity.java @@ -110,8 +110,9 @@ public class Multiplicity extends Armor.Glyph { } if (!spawnPoints.isEmpty()) { + m.pos = Random.element(spawnPoints); GameScene.add(m); - ScrollOfTeleportation.appear(m, Random.element(spawnPoints)); + ScrollOfTeleportation.appear(m, m.pos); } }