v3.0.0: implemented the searing light talent

This commit is contained in:
Evan Debenham
2024-10-23 18:00:34 -04:00
parent 869a0434cb
commit 177a849b85
3 changed files with 14 additions and 9 deletions
@@ -535,7 +535,7 @@ actors.hero.abilities.ratmogrify$transmograt.rankings_desc=Slain by: ratmogrifie
##Cleric Spells
actors.hero.spells.guidinglight.name=guiding light
actors.hero.spells.guidinglight.prompt=choose a target
actors.hero.spells.guidinglight.desc=The Cleric files a bolt of magical energy which strikes a target, dealing 2-6 damage and illuminating them. The next melee attack made against an illuminated enemy is guaranteed to hit them.\n\nThis spell costs 1 charge.
actors.hero.spells.guidinglight.desc=The Cleric files a bolt of magical energy which strikes a target, dealing 2-6 damage and illuminating them. The next physical attack made against an illuminated enemy is guaranteed to hit them.\n\nThis spell costs 1 charge.
actors.hero.spells.holyward.name=holy ward
actors.hero.spells.holyward.glyph_name=%s of light
@@ -986,8 +986,8 @@ actors.hero.talent.clerict1a.title=fasting
actors.hero.talent.clerict1a.desc=_+1:_ The Cleric can cast _???_ at the cost of 1 charge. This spell restores _30 turns of satiety_, grants _3 shielding_, and is cast instantly.\n\n_+2:_ The Cleric can cast _???_ at the cost of 1 charge. This spell restores _50 turns of satiety_, grants _5 shielding_, and is cast instantly.
actors.hero.talent.clerict1b.title=detect curse
actors.hero.talent.clerict1b.desc=_+1:_ The Cleric can cast _Detect Curse,_ a spell that reveals whether an item is cursed at the cost of _3 charges._\n\n_+2:_ The Cleric can cast _Detect Curse,_ a spell that reveals whether an item is cursed at the cost of _2 charges._
actors.hero.talent.clerict1c.title=searing light
actors.hero.talent.clerict1c.desc=_+1:_ Attacks on enemies illuminated by _Guiding Light_ deal an extra _+3 magic damage._\n\n_+2:_ Attacks on enemies illuminated by _Guiding Light_ deal an extra _+5 magic damage._
actors.hero.talent.searing_light.title=searing light
actors.hero.talent.searing_light.desc=_+1:_ Physical attacks on enemies illuminated by _Guiding Light_ deal _+3 damage._\n\n_+2:_ Physical attacks on enemies illuminated by _Guiding Light_ deal _+5 damage._
actors.hero.talent.clerict1d.title=circle of healing
actors.hero.talent.clerict1d.desc=_+1:_ The Cleric can cast _Circle of Healing_ at the cost of 2 charges. This spell surrounds the Cleric in a healing aura, restoring 1 HP per turn for _10 turns_ to the Cleric and anything adjacent to them.\n\n_+2:_ The Cleric can cast _Circle of Healing_ at the cost of 2 charges. This spell surrounds the Cleric in a healing aura, restoring 1 HP per turn for _15 turns_ to the Cleric and anything adjacent to them.