v1.2.0: fixed URI's failing to open on macOS
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@@ -63,10 +63,6 @@ public class DeviceCompat {
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return Game.version.contains("INDEV");
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}
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public static void openURI( String URI ){
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Gdx.net.openURI(URI);
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}
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public static void log( String tag, String message ){
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Gdx.app.log( tag, message );
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}
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@@ -47,6 +47,10 @@ public abstract class PlatformSupport {
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//does nothing by default
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}
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public boolean openURI( String uri ){
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return Gdx.net.openURI( uri );
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}
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//TODO should consider spinning this into its own class, rather than platform support getting ever bigger
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protected static HashMap<FreeTypeFontGenerator, HashMap<Integer, BitmapFont>> fonts;
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