v0.3.4: externalized quest item strings

This commit is contained in:
Evan Debenham
2016-01-01 22:50:48 -05:00
committed by Evan Debenham
parent a2ec0d5b1c
commit 1885fdc17a
8 changed files with 11 additions and 52 deletions
@@ -125,12 +125,4 @@ public class CeremonialCandle extends Item {
}
}
@Override
public String info() {
return
"A set of candles, melted down and fused together through use.\n\n" +
"Alone they are worthless, but used with other candles in a pattern, " +
"they can focus the energy for a summoning ritual.";
}
}
@@ -81,14 +81,6 @@ public class CorpseDust extends Item {
}
}
@Override
public String info() {
return
"The ball of corpse dust doesn't differ outwardly from a regular dust ball. But you " +
"can feel a malevolent energy lurking within it.\n\n" +
"Getting rid of it as soon as possible would be a good idea.";
}
public static class DustGhostSpawner extends Buff {
int spawnPower = 0;
@@ -42,13 +42,6 @@ public class DarkGold extends Item {
return true;
}
@Override
public String info() {
return
"This metal is called dark not because of its color (it doesn't differ from the normal gold), " +
"but because it melts under the daylight, making it useless on the surface.";
}
@Override
public int price() {
return quantity;
@@ -42,13 +42,6 @@ public class DwarfToken extends Item {
return true;
}
@Override
public String info() {
return
"Many dwarves and some of their larger creations carry these small pieces of metal of unknown purpose. " +
"Maybe they are jewelry or maybe some kind of ID. Dwarves are strange folk.";
}
@Override
public int price() {
return quantity * 100;
@@ -42,12 +42,6 @@ public class Embers extends Item {
return true;
}
@Override
public String info() {
return
"Special embers which can only be harvested from young fire elementals. They radiate thermal energy.";
}
@Override
public ItemSprite.Glowing glowing() {
return new ItemSprite.Glowing(0x660000, 3f);
@@ -49,8 +49,6 @@ public class Pickaxe extends Weapon {
public static final float TIME_TO_MINE = 2;
private static final String TXT_NO_VEIN = "There is no dark gold vein near you to mine";
private static final Glowing BLOODY = new Glowing( 0x550000 );
{
@@ -88,7 +86,7 @@ public class Pickaxe extends Weapon {
if (action == AC_MINE) {
if (Dungeon.depth < 11 || Dungeon.depth > 15) {
GLog.w( TXT_NO_VEIN );
GLog.w( Messages.get(this, "no_vein") );
return;
}
@@ -132,7 +130,7 @@ public class Pickaxe extends Weapon {
}
}
GLog.w( TXT_NO_VEIN );
GLog.w( Messages.get(this, "no_vein") );
} else {
@@ -179,10 +177,5 @@ public class Pickaxe extends Weapon {
public Glowing glowing() {
return bloodStained ? BLOODY : null;
}
@Override
public String info() {
return
"This is a large and sturdy tool for breaking rocks. Probably it can be used as a weapon.";
}
}
@@ -43,12 +43,6 @@ public class RatSkull extends Item {
return true;
}
@Override
public String info() {
return
"A surprisingly large rat skull. It would make a great hunting trophy, if you had a wall to mount it on.";
}
@Override
public int price() {
return 100;