From 18dc7dd45037dea59d2193507e499b7ce8f9b6cb Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 15 Jun 2023 14:52:03 -0400 Subject: [PATCH] v2.1.2: updated changelog and version for release --- build.gradle | 4 ++-- .../ui/changelist/v2_X_Changes.java | 19 +++++++++++++++++-- 2 files changed, 19 insertions(+), 4 deletions(-) diff --git a/build.gradle b/build.gradle index 9f4f040a3..6115dc680 100644 --- a/build.gradle +++ b/build.gradle @@ -14,8 +14,8 @@ allprojects { appName = 'Shattered Pixel Dungeon' appPackageName = 'com.shatteredpixel.shatteredpixeldungeon' - appVersionCode = 728 - appVersionName = '2.1.1' + appVersionCode = 730 + appVersionName = '2.1.2' appJavaCompatibility = JavaVersion.VERSION_1_8 diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v2_X_Changes.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v2_X_Changes.java index 7b4c196c4..729b33ffa 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v2_X_Changes.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v2_X_Changes.java @@ -76,10 +76,25 @@ public class v2_X_Changes { changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes); - changes = new ChangeInfo("", false, null); + changes = new ChangeInfo("v2.1.2", false, null); changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes); + changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"), + "_-_ Teleportation effects now the cleanse the rooted debuff.\n\n" + + "_-_ The active effect of Sandals of Nature has new vfx, and can now target visible tiles through walls.\n\n" + + "_-_ Armors now include their tier in the description.")); + + changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"), + "Fixed the following bugs:\n" + + "_Caused by v2.1.1:_\n" + + "_-_ Feint ability not working\n" + + "_-_ Large enemies moving into small spaces when retreating\n\n" + + "_Caused by v2.1.0:_\n" + + "_-_ Various rare crash errors\n\n" + + "_Existed Prior to v2.1.0:_\n" + + "_-_ Rare visual errors with lunge ability")); + changes = new ChangeInfo("v2.1.1", false, null); changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes); @@ -90,7 +105,7 @@ public class v2_X_Changes { changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"), "_- Barkskin_ can now stack from multiple sources. Only the strongest instance of barkskin is used when calculating defense, but this means that very strong short-term barkskin no longer totally overrides weaker long-term barkskin.\n\n" + - "_- Rooted_ has had a big consistency pass. It now properly presents movement from dash, blink, and leap abilities. Teleportation still works while rooted.\n\n" + + "_- Rooted_ has had a big consistency pass. It now properly prevents movement from dash, blink, and leap abilities. Teleportation still works while rooted.\n\n" + "_-_ Various abilities that automatically move the hero closer to a target now consider whether the hero is levitating when determining what hazards to avoid.")); changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),