v0.3.1: refactored resting based on new functionality. Hitting full HP now interrupts resting.

This commit is contained in:
Evan Debenham
2015-07-15 14:59:17 -04:00
parent 0a6c9c6e7f
commit 18e488c63e
7 changed files with 22 additions and 17 deletions
@@ -88,7 +88,7 @@ public class Hunger extends Buff implements Hero.Doom {
if (newLevel >= STARVING) {
GLog.n( TXT_STARVING );
hero.restoreHealth = false;
hero.resting = false;
hero.damage( 1, this );
statusUpdated = true;