From 19363d81884eb21b9836884a6a86cf491a953eb2 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 24 Sep 2025 13:34:45 -0400 Subject: [PATCH] v3.2.5: fixed a couple missing periods --- core/src/main/assets/messages/actors/actors.properties | 2 +- core/src/main/assets/messages/items/items.properties | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/main/assets/messages/actors/actors.properties b/core/src/main/assets/messages/actors/actors.properties index f7f2598c6..fcc6cfa6a 100644 --- a/core/src/main/assets/messages/actors/actors.properties +++ b/core/src/main/assets/messages/actors/actors.properties @@ -486,7 +486,7 @@ actors.hero.abilities.mage.warpbeacon.short_desc=The Mage places a _Warping Beac actors.hero.abilities.mage.warpbeacon.desc=The Mage places a beacon, which can then be warped to at will. Placing the beacon takes 1 turn, but warping to it is instantaneous.\n\nThe Mage cannot warp between floors by default, or use the beacon to reach inaccessible places such as locked rooms. The Mage can teleport into enemies, which will push them aside. actors.hero.abilities.rogue.smokebomb.name=smoke bomb -actors.hero.abilities.rogue.smokebomb.fov=You can only jump to an empty location in your field of view +actors.hero.abilities.rogue.smokebomb.fov=You can only jump to an empty location in your field of view. actors.hero.abilities.rogue.smokebomb.prompt=Choose a location to jump to actors.hero.abilities.rogue.smokebomb$ninjalog.name=wooden decoy actors.hero.abilities.rogue.smokebomb$ninjalog.desc=Somehow, enemies are easily convinced that this wooden decoy is the real Rogue! diff --git a/core/src/main/assets/messages/items/items.properties b/core/src/main/assets/messages/items/items.properties index 0577e67a7..8fb4f37f6 100644 --- a/core/src/main/assets/messages/items/items.properties +++ b/core/src/main/assets/messages/items/items.properties @@ -392,7 +392,7 @@ items.artifacts.masterthievesarmband.no_charge=Your armband does not have enough items.artifacts.masterthievesarmband.cursed=You can't use a cursed armband. items.artifacts.masterthievesarmband.full=Your armband is fully charged! items.artifacts.masterthievesarmband.prompt=Choose an enemy to target -items.artifacts.masterthievesarmband.no_target=You must target an enemy that is adjacent to you +items.artifacts.masterthievesarmband.no_target=You must target an enemy that is adjacent to you. items.artifacts.masterthievesarmband.steal_shopkeeper=You can't steal from shopkeepers directly. items.artifacts.masterthievesarmband.no_steal=That enemy has nothing to steal. items.artifacts.masterthievesarmband.stole_item=You stole an item: %s.