v2.0.0: fixed sword dance not applying on unarmed attacks

This commit is contained in:
Evan Debenham
2023-02-17 15:10:23 -05:00
parent e82ea5a5f0
commit 1e09ffbb04
3 changed files with 15 additions and 14 deletions
@@ -1682,7 +1682,7 @@ items.weapon.melee.scimitar.ability_name=sword dance
items.weapon.melee.scimitar.ability_desc=The Duelist can perform a _sword dance_ with a scimitar. This stance grants the Duelist +60% attack speed and -20% accuracy for 6 turns, takes no time to activate, and costs two charges.
items.weapon.melee.scimitar.desc=A thick curved blade. Its shape allows for faster, yet less powerful attacks.
items.weapon.melee.scimitar$sworddance.name=sword dance
items.weapon.melee.scimitar$sworddance.desc=The Duelist is making quick momentum based strikes with her weapon, in a sort of dance. While this stance is active, she attacks 60%% faster (enough to attack exactly twice a turn with a scimitar), but suffers -20%% accuracy.\n\nTurns remaining: %s.
items.weapon.melee.scimitar$sworddance.desc=The Duelist is making quick momentum based strikes in a sort of dance. While this stance is active, she attacks 60%% faster (enough to attack exactly twice a turn with a scimitar), but suffers -20%% accuracy.\n\nTurns remaining: %s.
items.weapon.melee.spear.name=spear
items.weapon.melee.spear.stats_desc=This is a rather slow weapon.\nThis weapon has extra reach.