From 1e0ee1eca9575d9652c520f97dc5d8f1c52f7eb8 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 28 Dec 2022 13:47:02 -0500 Subject: [PATCH] v2.0.0: magical fire now cancels out regular fire --- .../levels/rooms/special/MagicalFireRoom.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/MagicalFireRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/MagicalFireRoom.java index 3af355a4c..d31178e20 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/MagicalFireRoom.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/MagicalFireRoom.java @@ -185,6 +185,10 @@ public class MagicalFireRoom extends SpecialRoom { cur[cell] = 0; clearAll = true; } + //overrides fire + if (fire != null && fire.volume > 0 && fire.cur[cell] > 0){ + fire.clear(cell); + } if (freeze != null && freeze.volume > 0 && freeze.cur[cell] > 0){ freeze.clear(cell); cur[cell] = 0;