v0.8.1a: adjusted wand of frost to be able to stack its chill debuff
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+2
-2
@@ -82,9 +82,9 @@ public class WandOfFrost extends DamageWand {
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if (ch.isAlive()){
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if (Dungeon.level.water[ch.pos])
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Buff.prolong(ch, Chill.class, 4+buffedLvl());
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Buff.affect(ch, Chill.class, 4+buffedLvl());
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else
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Buff.prolong(ch, Chill.class, 2+buffedLvl());
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Buff.affect(ch, Chill.class, 2+buffedLvl());
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}
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} else {
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Dungeon.level.pressCell(bolt.collisionPos);
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