From 23f9db82eb85938b6ffe1c2947c99eaa20d36cf2 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 10 Aug 2022 12:20:55 -0400 Subject: [PATCH] v1.4.0: fixed boss health bar buffs not updating when resting --- .../shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java index 9825ee6b4..b24a6de25 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java @@ -676,6 +676,7 @@ public class Hero extends Char { checkVisibleMobs(); BuffIndicator.refreshHero(); + BuffIndicator.refreshBoss(); if (paralysed > 0) { @@ -754,7 +755,6 @@ public class Hero extends Char { ready = true; AttackIndicator.updateState(); - BuffIndicator.refreshBoss(); GameScene.ready(); }