v3.0.0: implemented the Sunray spell/talent

This commit is contained in:
Evan Debenham
2024-11-01 14:26:14 -04:00
parent 52b30a820c
commit 2452a8941e
9 changed files with 146 additions and 5 deletions
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@@ -577,6 +577,11 @@ actors.hero.spells.shieldoflight.desc=The Cleric creates a thin barrier of light
actors.hero.spells.shieldoflight$shieldoflighttracker.name=shield of light
actors.hero.spells.shieldoflight$shieldoflighttracker.desc=A thin shield of light is standing between the Cleric and an enemy. It's not strong enough to outright block attacks, but will soften them.\n\nTurns Remaining: %s
actors.hero.spells.sunray.name=sunray
actors.hero.spells.sunray.prompt=Choose a target
actors.hero.spells.sunray.short_desc=Deals ranged magic damage and blinds a target once.
actors.hero.spells.sunray.desc=The Cleric fires a ray of blinding light at a target, dealing %1$d-%2$d damage and blinding them for %3$d turns. Sunray always deals maximum damage to undead and demonic targets.\n\nAfter being struck with this spell an enemy's vision will adjust, preventing them from being blinded by it again. However, if they are struck again while blinding by this spell, then the light is overwhelming and paralyses them instead.
##main hero
actors.hero.hero.name=you
actors.hero.hero.leave=You can't leave yet, the rest of the dungeon awaits below!
@@ -1021,8 +1026,8 @@ actors.hero.talent.enlightening_meal.title=Enlightening Meal
actors.hero.talent.enlightening_meal.desc=_+1:_ Eating food takes the Cleric 1 turn and grants them _1 charge_ on their holy tome.\n\n_+2:_ Eating food takes the Cleric 1 turn and grants them _1.5 charges_ on their holy tome.
actors.hero.talent.clerict2b.title=TODO
actors.hero.talent.clerict2b.desc=TODO
actors.hero.talent.clerict2c.title=TODO
actors.hero.talent.clerict2c.desc=TODO
actors.hero.talent.sunray.title=Sunray
actors.hero.talent.sunray.desc=_+1:_ The Cleric can cast _Sunray,_ A spell that deals _2-8 damage_ and blinds the target for _4 turns,_ at the cost of 1 charge.\n\n_+2:_ The Cleric can cast _Sunray,_ A spell that deals _3-12 damage_ and blinds the target for _6 turns,_ at the cost of 1 charge.\n\nSunray can only blind each target once, but if the target is already blinded by Sunray then it paralyses instead. Sunray always deals maximum damage to demonic and undead foes.
actors.hero.talent.divine_sense.title=Divine Sense
actors.hero.talent.divine_sense.desc=_+1:_ The Cleric can cast _Divine Sense,_ a spell that grants them _8 tiles_ of Mind Vision for 50 turns, at the cost of 2 charges.\n\n_+2:_ The Cleric can cast _Divine Sense,_ a spell that grants them _12 tiles_ of Mind Vision for 50 turns, at the cost of 2 charges.
actors.hero.talent.clerict2e.title=TODO