diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/warrior/HeroicLeap.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/warrior/HeroicLeap.java index bc2ef6219..5623a3419 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/warrior/HeroicLeap.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/warrior/HeroicLeap.java @@ -101,6 +101,7 @@ public class HeroicLeap extends ArmorAbility { if (hero.hasTalent(Talent.BODY_SLAM)){ int damage = Random.NormalIntRange(hero.pointsInTalent(Talent.BODY_SLAM), 4*hero.pointsInTalent(Talent.BODY_SLAM)); damage += Math.round(hero.drRoll()*0.25f*hero.pointsInTalent(Talent.BODY_SLAM)); + damage -= mob.drRoll(); mob.damage(damage, hero); } if (mob.pos == hero.pos + i && hero.hasTalent(Talent.IMPACT_WAVE)){