v2.0.0: finalized Feint talent text and fixed Feint costing 0 charge
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@@ -913,9 +913,9 @@ actors.hero.talent.directed_power.desc=_+1:_ The direct attack from elemental st
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actors.hero.talent.feigned_retreat.title=feigned retreat
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actors.hero.talent.feigned_retreat.desc=_+1:_ If an enemy attacks the Duelist's afterimage, she gains _2 turns_ of haste.\n\n_+2:_ If an enemy attacks the Duelist's afterimage, she gains _4 turns_ of haste.\n\n_+3:_ If an enemy attacks the Duelist's afterimage, she gains _6 turns_ of haste.\n\n_+4:_ If an enemy attacks the Duelist's afterimage, she gains _8 turns_ of haste.
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actors.hero.talent.expose_weakness.title=expose weakness
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actors.hero.talent.expose_weakness.desc=_+1:_ Enemies that attack the Duelist's afterimage become vulnerable for _1 turn_.\n\n_+2:_ Enemies that attack the Duelist's afterimage become vulnerable for _2 turns_.\n\n_+3:_ Enemies that attack the Duelist's afterimage become vulnerable for _3 turns_.\n\n_+1:_ Enemies that attack the Duelist's afterimage become vulnerable for _4 turns_.
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actors.hero.talent.lasting_image.title=TODO
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actors.hero.talent.lasting_image.desc=specific mechanics TBD
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actors.hero.talent.expose_weakness.desc=_+1:_ Enemies that attack the Duelist's afterimage become vulnerable for _1 turn_.\n\n_+2:_ Enemies that attack the Duelist's afterimage become vulnerable for _2 turns_.\n\n_+3:_ Enemies that attack the Duelist's afterimage become vulnerable for _3 turns_.\n\n_+4:_ Enemies that attack the Duelist's afterimage become vulnerable for _4 turns_.
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actors.hero.talent.counter_ability.title=counter ability
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actors.hero.talent.counter_ability.desc=_+1:_ If the Duelist uses a weapon ability within 3 turns of her afterimage being attacked, it will consume _0.5 fewer charges_.\n\n_+2:_ If the Duelist uses a weapon ability within 3 turns of her afterimage being attacked, it will consume _1 fewer charge_.\n\n_+3:_ If the Duelist uses a weapon ability within 3 turns of her afterimage being attacked, it will consume _1.5 fewer charges_.\n\n_+4:_ If the Duelist uses a weapon ability within 3 turns of her afterimage being attacked, it will consume _2 fewer charges_.
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#universal
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actors.hero.talent.heroic_energy.title=heroic energy
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@@ -165,7 +165,7 @@ public enum Talent {
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//Elemental Strike T4
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ELEMENTAL_REACH(148, 4), STRIKING_FORCE(149, 4), DIRECTED_POWER(150, 4),
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//Duelist A3 T4
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FEIGNED_RETREAT(151, 4), EXPOSE_WEAKNESS(152, 4), LASTING_IMAGE(153, 4),
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FEIGNED_RETREAT(151, 4), EXPOSE_WEAKNESS(152, 4), COUNTER_ABILITY(153, 4),
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//universal T4
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HEROIC_ENERGY(26, 4), //See icon() and title() for special logic for this one
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@@ -51,7 +51,7 @@ import com.watabou.utils.Callback;
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public class Feint extends ArmorAbility {
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{
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baseChargeUse = 0;
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baseChargeUse = 50;
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}
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@Override
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@@ -136,7 +136,7 @@ public class Feint extends ArmorAbility {
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@Override
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public Talent[] talents() {
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return new Talent[]{Talent.FEIGNED_RETREAT, Talent.EXPOSE_WEAKNESS, Talent.LASTING_IMAGE, Talent.HEROIC_ENERGY};
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return new Talent[]{Talent.FEIGNED_RETREAT, Talent.EXPOSE_WEAKNESS, Talent.COUNTER_ABILITY, Talent.HEROIC_ENERGY};
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}
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public static class AfterImage extends Mob {
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